141 lines
5.2 KiB
C++
141 lines
5.2 KiB
C++
#include <uvgrtp/lib.hh>
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#include <climits>
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#include <iostream>
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/* Generic sending API means, that the user takes the responsibility
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* for RTP payload format. uvgRTP does help a little bit by offering
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* fragmentation function for sending. This means that that if the
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* packet is larger than the specified RTP payload size (default is 1500)
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* the packets are fragmented. This is useful with raw audio of high quality,
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* but unfortenately uvgRTP does not offer full raw-format support.
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* Contributions are welcome.
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*
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* This example demonstrates both sending and receiving of a generic stream. */
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// network parameters of the example
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constexpr char REMOTE_ADDRESS[] = "127.0.0.1";
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constexpr uint16_t REMOTE_PORT = 8888;
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// demonstration parameters of the example
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constexpr uint32_t PAYLOAD_MAXLEN = (0xffff - 0x1000);
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constexpr int TEST_PACKETS = 100;
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void rtp_receive_hook(void *arg, uvgrtp::frame::rtp_frame *frame);
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void cleanup(uvgrtp::context& ctx, uvgrtp::session *local_session, uvgrtp::session *remote_session,
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uvgrtp::media_stream *send, uvgrtp::media_stream *receive);
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int main(void)
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{
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std::cout << "Starting uvgRTP generic RTP payload sending example" << std::endl;
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// See sending example for more details
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uvgrtp::context ctx;
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uvgrtp::session *local_session = ctx.create_session(REMOTE_ADDRESS); // REMOTE_ADDRESS will be intereted as remote address due to RCE_SEND_ONLY
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uvgrtp::session *remote_session = ctx.create_session(REMOTE_ADDRESS); // REMOTE_ADDRESS will be interpreted as local address due to RCE_RECEIVE_ONLY
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/* To enable interoperability between RTP libraries, uvgRTP won't fragment generic frames by default.
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*
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* If fragmentation for sender and defragmentation for receiver should be enabled,
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* RCE_FRAGMENT_GENERIC flag must be passed to create_stream()
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*
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* This flag will split the input frame into packets of 1500 bytes and set the marker bit
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* for first and last fragment. When the receiver notices a generic frame with a marker bit
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* set, it knows that the RTP frame is in fact a fragment and when all fragments have been
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* received, uvgRTP constructs one full RTP frame from the fragments and returns the frame to user.
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*
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* See sending.cc for more details about create_stream() */
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int send_flags = RCE_FRAGMENT_GENERIC | RCE_SEND_ONLY;
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int receive_flags = RCE_FRAGMENT_GENERIC | RCE_RECEIVE_ONLY;
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// set only one port, this one port is interpreted based on rce flags
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uvgrtp::media_stream *send = local_session->create_stream(REMOTE_PORT, RTP_FORMAT_GENERIC, send_flags);
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uvgrtp::media_stream *recv = remote_session->create_stream(REMOTE_PORT, RTP_FORMAT_GENERIC, receive_flags);
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if (!recv || recv->install_receive_hook(nullptr, rtp_receive_hook) != RTP_OK)
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{
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cleanup(ctx, local_session, remote_session, send, recv);
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std::cerr << "Failed to install RTP receive hook!" << std::endl;
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return EXIT_FAILURE;
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}
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if (send)
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{
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/* Notice that PAYLOAD_MAXLEN > MTU (4096 > 1500).
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*
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* uvgRTP fragments all generic input frames that are larger than 1500 and in the receiving end,
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* it will reconstruct the full sent frame from fragments when all fragments have been received */
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auto media = std::unique_ptr<uint8_t[]>(new uint8_t[PAYLOAD_MAXLEN]);
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srand(time(NULL));
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for (int i = 0; i < TEST_PACKETS; ++i)
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{
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int random_packet_size = (rand() % PAYLOAD_MAXLEN) + 1;
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for (int i = 0; i < random_packet_size; ++i)
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{
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media[i] = (i + random_packet_size) % CHAR_MAX;
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}
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std::cout << "Sending RTP frame " << i + 1 << '/' << TEST_PACKETS
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<< ". Payload size: " << random_packet_size << std::endl;
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if (send->push_frame(media.get(), random_packet_size, RTP_NO_FLAGS) != RTP_OK)
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{
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cleanup(ctx, local_session, remote_session, send, recv);
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std::cerr << "Failed to send frame!" << std::endl;
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return EXIT_FAILURE;
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}
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}
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}
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/* Session must be destroyed manually */
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ctx.destroy_session(local_session);
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ctx.destroy_session(remote_session);
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return EXIT_SUCCESS;
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}
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void rtp_receive_hook(void *arg, uvgrtp::frame::rtp_frame *frame)
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{
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std::cout << "Received RTP frame. Payload size: " << frame->payload_len << std::endl;
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/* Now we own the frame. Here you could give the frame to the application
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* if f.ex "arg" was some application-specific pointer
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*
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* arg->copy_frame(frame) or whatever
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*
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* When we're done with the frame, it must be deallocated manually */
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(void)uvgrtp::frame::dealloc_frame(frame);
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}
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void cleanup(uvgrtp::context &ctx, uvgrtp::session *local_session, uvgrtp::session *remote_session,
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uvgrtp::media_stream *send, uvgrtp::media_stream *receive)
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{
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if (send)
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{
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local_session->destroy_stream(send);
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}
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if (receive)
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{
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remote_session->destroy_stream(receive);
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}
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if (local_session)
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{
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// Session must be destroyed manually
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ctx.destroy_session(local_session);
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}
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if (remote_session)
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{
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// Session must be destroyed manually
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ctx.destroy_session(remote_session);
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}
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}
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