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uvgRTP public API documentation
To use uvgRTP, you must first create a uvgrtp::context object
Then you need to allocate a uvgrtp::session object from the context object by calling uvgrtp::context::create_session()
Finally, you need to allocate a uvgrtp::media_stream object from the allocated session object by calling uvgrtp::session::create_stream()
This object is used for both sending and receiving, see documentation for uvgrtp::media_stream::push_frame(), uvgrtp::media_stream::pull_frame() and uvgrtp::media_stream::install_receive_hook() for more details.