uvgrtp-base/include/formats/media.hh

49 lines
2.0 KiB
C++

#pragma once
#include <memory>
#include "../rtp.hh"
#include "../socket.hh"
#include "../queue.hh"
#include "../util.hh"
namespace uvg_rtp {
namespace formats {
class media {
public:
media(uvg_rtp::socket *socket, uvg_rtp::rtp *rtp_ctx, int flags);
virtual ~media();
/* These two functions are called by media_stream which is self is called by the application.
* They act as thunks and forward the call to __push_frame() which every media should
* implement if they require more processing than what the default implementation offers
*
* Return RTP_OK on success */
rtp_error_t push_frame(uint8_t *data, size_t data_len, int flags);
rtp_error_t push_frame(std::unique_ptr<uint8_t[]> data, size_t data_len, int flags);
/* Media-specific packet handler. The default handler, depending on what "flags_" contains,
* may only return the received RTP packet or it may merge multiple packets together before
* returning a complete frame to the user.
*
* If the implemented media requires more fine-tuned processing, this should be overrode
*
* Return RTP_OK if the packet was successfully handled
* Return RTP_PKT_NOT_HANDLED if the packet is not handled by this handler
* Return RTP_PKT_MODIFIED if the packet was modified but should be forwarded to other handlers
* Return RTP_GENERIC_ERROR if the packet was corrupted in some way */
static rtp_error_t packet_handler(void *arg, int flags, frame::rtp_frame **frame);
protected:
virtual rtp_error_t __push_frame(uint8_t *data, size_t data_len, int flags);
uvg_rtp::socket *socket_;
uvg_rtp::rtp *rtp_ctx_;
int flags_;
uvg_rtp::frame_queue *fqueue_;
};
};
};