uvgrtp-base/examples/rtcp_hook.cc

199 lines
7.7 KiB
C++

#include <uvgrtp/lib.hh>
#include <cstring>
#include <iostream>
/* RTCP (RTP Control Protocol) is used to monitor the quality
* of the RTP stream. This example demonstrates the usage of
* sender and receiver reports. RTCP also includes SDES, APP and BYE
* packets which are not demostrated in this example.
*
* This example shows the usage of rtcp while also transmitting RTP
* stream. The rtcp reports are sent only every 10 seconds and the
* sender/receiver reports are printed.
*/
constexpr char LOCAL_INTERFACE[] = "127.0.0.1";
constexpr uint16_t LOCAL_PORT = 8888;
constexpr char REMOTE_ADDRESS[] = "127.0.0.1";
constexpr uint16_t REMOTE_PORT = 8890;
constexpr uint16_t PAYLOAD_LEN = 256;
constexpr uint16_t FRAME_RATE = 30;
constexpr uint32_t EXAMPLE_RUN_TIME_S = 30;
constexpr int SEND_TEST_PACKETS = FRAME_RATE*EXAMPLE_RUN_TIME_S;
constexpr int PACKET_INTERVAL_MS = 1000/FRAME_RATE;
/* uvgRTP calls this hook when it receives an RTCP Report
*
* NOTE: If application uses hook, it must also free the frame when it's done with i
* Frame must deallocated using uvgrtp::frame::dealloc_frame() function */
void receiver_hook(uvgrtp::frame::rtcp_receiver_report *frame);
void sender_hook(uvgrtp::frame::rtcp_sender_report *frame);
void wait_until_next_frame(std::chrono::steady_clock::time_point& start, int frame_index);
void cleanup(uvgrtp::context& ctx, uvgrtp::session *local_session, uvgrtp::session *remote_session,
uvgrtp::media_stream *send, uvgrtp::media_stream *receive);
int main(void)
{
std::cout << "Starting uvgRTP RTCP hook example" << std::endl;
// Creation of RTP stream. See sending example for more details
uvgrtp::context ctx;
uvgrtp::session *local_session = ctx.create_session(REMOTE_ADDRESS);
uvgrtp::session *remote_session = ctx.create_session(LOCAL_INTERFACE);
int flags = RCE_RTCP;
uvgrtp::media_stream *local_stream = local_session->create_stream(LOCAL_PORT, REMOTE_PORT,
RTP_FORMAT_GENERIC, flags);
uvgrtp::media_stream *remote_stream = remote_session->create_stream(REMOTE_PORT, LOCAL_PORT,
RTP_FORMAT_GENERIC, flags);
// TODO: There is a bug in uvgRTP in how sender reports are implemented and this text reflects
// that wrong thinking. Sender reports are sent by the sender
/* In this example code, local_stream acts as the sender and because it is the only sender,
* it does not send any RTCP frames but only receives RTCP Receiver reports from remote_stream.
*
* Because local_stream only sends and remote_stream only receives, we only need to install
* receive hook for local_stream.
*
* By default, all media_stream that have RTCP enabled start as receivers and only if/when they
* call push_frame() are they converted into senders. */
if (!local_stream || local_stream->get_rtcp()->install_receiver_hook(receiver_hook) != RTP_OK)
{
std::cerr << "Failed to install RTCP receiver report hook" << std::endl;
cleanup(ctx, local_session, remote_session, local_stream, remote_stream);
return EXIT_FAILURE;
}
if (!remote_stream || remote_stream->get_rtcp()->install_sender_hook(sender_hook) != RTP_OK)
{
std::cerr << "Failed to install RTCP sender report hook" << std::endl;
cleanup(ctx, local_session, remote_session, local_stream, remote_stream);
return EXIT_FAILURE;
}
if (local_stream)
{
// Send dummy data so there's some RTP data to analyze
uint8_t buffer[PAYLOAD_LEN] = { 0 };
memset(buffer, 'a', PAYLOAD_LEN);
memset(buffer, 0, 3);
memset(buffer + 3, 1, 1);
memset(buffer + 4, 1, (19 << 1)); // Intra frame
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
for (unsigned int i = 0; i < SEND_TEST_PACKETS; ++i)
{
if ((i+1)%10 == 0 || i == 0) // print every 10 frames and first
{
std::cout << "Sending RTP frame " << (i + 1) << "/" << SEND_TEST_PACKETS
<< " Total data sent: " << (i + 1)*PAYLOAD_LEN << std::endl;
}
local_stream->push_frame((uint8_t *)buffer, PAYLOAD_LEN, RTP_NO_FLAGS);
// send frames at constant interval to mimic a real camera stream
wait_until_next_frame(start, i);
}
std::cout << "Sending finished, total time: " <<
(std::chrono::steady_clock::now() - start).count()/1000000 <<" ms" << std::endl;
}
cleanup(ctx, local_session, remote_session, local_stream, remote_stream);
return EXIT_SUCCESS;
}
void receiver_hook(uvgrtp::frame::rtcp_receiver_report *frame)
{
std::cout << "RTCP receiver report! ----------" << std::endl;
for (auto& block : frame->report_blocks)
{
std::cout << "ssrc: " << block.ssrc << std::endl;
std::cout << "fraction: " << block.fraction << std::endl;
std::cout << "lost: " << block.lost << std::endl;
std::cout << "last_seq: " << block.last_seq << std::endl;
std::cout << "jitter: " << block.jitter << std::endl;
std::cout << "lsr: " << block.lsr << std::endl;
std::cout << "dlsr (jiffies): " << uvgrtp::clock::jiffies_to_ms(block.dlsr)
<< std::endl << std::endl;
}
/* RTCP frames can be deallocated using delete */
delete frame;
}
void sender_hook(uvgrtp::frame::rtcp_sender_report *frame)
{
std::cout << "RTCP sender report! ----------" << std::endl;
std::cout << "NTP msw: " << frame->sender_info.ntp_msw << std::endl;
std::cout << "NTP lsw: " << frame->sender_info.ntp_lsw << std::endl;
std::cout << "RTP timestamp: " << frame->sender_info.rtp_ts << std::endl;
std::cout << "packet count: " << frame->sender_info.pkt_cnt << std::endl;
std::cout << "byte count: " << frame->sender_info.byte_cnt << std::endl;
for (auto& block : frame->report_blocks)
{
std::cout << "ssrc: " << block.ssrc << std::endl;
std::cout << "fraction: " << block.fraction << std::endl;
std::cout << "lost: " << block.lost << std::endl;
std::cout << "last_seq: " << block.last_seq << std::endl;
std::cout << "jitter: " << block.jitter << std::endl;
std::cout << "lsr: " << block.lsr << std::endl;
std::cout << "dlsr (jiffies): " << uvgrtp::clock::jiffies_to_ms(block.dlsr)
<< std::endl << std::endl;
}
/* RTCP frames can be deallocated using delete */
delete frame;
}
void wait_until_next_frame(std::chrono::steady_clock::time_point &start, int frame_index)
{
// wait until it is time to send the next frame. Simulates a steady sending pace
// and included only for demostration purposes since you can use uvgRTP to send
// packets as fast as desired
auto time_since_start = std::chrono::steady_clock::now() - start;
auto next_frame_time = (frame_index + 1)*std::chrono::milliseconds(PACKET_INTERVAL_MS);
if (next_frame_time > time_since_start)
{
std::this_thread::sleep_for(next_frame_time - time_since_start);
}
}
void cleanup(uvgrtp::context &ctx, uvgrtp::session *local_session, uvgrtp::session *remote_session,
uvgrtp::media_stream *send, uvgrtp::media_stream *receive)
{
if (send)
{
local_session->destroy_stream(send);
}
if (receive)
{
remote_session->destroy_stream(receive);
}
if (local_session)
{
// Session must be destroyed manually
ctx.destroy_session(local_session);
}
if (remote_session)
{
// Session must be destroyed manually
ctx.destroy_session(remote_session);
}
}