uvgrtp-base/docs/examples/rtcp_hook.cc

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#include <uvgrtp/lib.hh>
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#include <cstring>
constexpr char LOCAL_INTERFACE[] = "127.0.0.1";
constexpr uint16_t LOCAL_PORT = 8888;
constexpr char REMOTE_ADDRESS[] = "127.0.0.1";
constexpr uint16_t REMOTE_PORT = 8890;
constexpr uint16_t PAYLOAD_LEN = 256;
constexpr uint16_t FRAME_RATE = 30;
constexpr int SEND_TEST_PACKETS = FRAME_RATE*60; // one minute
constexpr int PACKET_INTERVAL_MS = 1000/FRAME_RATE;
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/* uvgRTP calls this hook when it receives an RTCP Receiver Report
*
* NOTE: If application uses hook, it must also free the frame when it's done with i
* Frame must deallocated using uvgrtp::frame::dealloc_frame() function */
void receiver_hook(uvgrtp::frame::rtcp_receiver_report *frame)
{
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LOG_INFO("Received an RTCP Receiver Report");
for (auto& block : frame->report_blocks)
{
std::cout << "ssrc: " << block.ssrc << std::endl;
std::cout << "fraction: " << block.fraction << std::endl;
std::cout << "lost: " << block.lost << std::endl;
std::cout << "last_seq: " << block.last_seq << std::endl;
std::cout << "jitter: " << block.jitter << std::endl;
std::cout << "lsr: " << block.lsr << std::endl;
std::cout << "dlsr (ms): " << uvgrtp::clock::jiffies_to_ms(block.dlsr) << std::endl;
}
/* RTCP frames can be deallocated using delete */
delete frame;
}
/* uvgRTP calls this hook when it receives an RTCP Sender Report
*
* NOTE: If application uses hook, it must also free the frame when it's done with i
* Frame must deallocated using uvgrtp::frame::dealloc_frame() function */
void sender_hook(uvgrtp::frame::rtcp_sender_report *frame)
{
LOG_INFO("Received an RTCP Sender Report, Sender Info");
std::cout << "NTP msw: " << frame->sender_info.ntp_msw << std::endl;
std::cout << "NTP lsw: " << frame->sender_info.ntp_lsw << std::endl;
std::cout << "RTP timestamp: " << frame->sender_info.rtp_ts << std::endl;
std::cout << "packet count: " << frame->sender_info.pkt_cnt << std::endl;
std::cout << "byte count: " << frame->sender_info.byte_cnt << std::endl;
LOG_INFO("Received an RTCP Sender Report, Report blocks");
for (auto& block : frame->report_blocks)
{
std::cout << "ssrc: " << block.ssrc << std::endl;
std::cout << "fraction: " << block.fraction << std::endl;
std::cout << "lost: " << block.lost << std::endl;
std::cout << "last_seq: " << block.last_seq << std::endl;
std::cout << "jitter: " << block.jitter << std::endl;
std::cout << "lsr: " << block.lsr << std::endl;
std::cout << "dlsr (ms): " << uvgrtp::clock::jiffies_to_ms(block.dlsr) << std::endl;
}
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/* RTCP frames can be deallocated using delete */
delete frame;
}
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int main(void)
{
std::cout << "Starting uvgRTP RTCP hook example" << std::endl;
/* See sending.cc for more details */
uvgrtp::context ctx;
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/* See sending.cc for more details */
uvgrtp::session *local_session = ctx.create_session(REMOTE_ADDRESS);
uvgrtp::session *remote_session = ctx.create_session(LOCAL_INTERFACE);
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int flags = RCE_RTCP;
uvgrtp::media_stream *local_stream = local_session->create_stream(LOCAL_PORT, REMOTE_PORT,
RTP_FORMAT_GENERIC, flags);
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uvgrtp::media_stream *remote_stream = remote_session->create_stream(REMOTE_PORT, LOCAL_PORT,
RTP_FORMAT_GENERIC, flags);
/* In this example code, local_stream acts as the sender and because it is the only sender,
* it does not send any RTCP frames but only receives RTCP Receiver reports from remote_stream.
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*
* Because local_stream only sends and remote_stream only receives, we only need to install
* receive hook for local_stream.
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*
* By default, all media_stream that have RTCP enabled start as receivers and only if/when they
* call push_frame() are they converted into senders. */
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if (local_stream)
{
(void)local_stream->get_rtcp()->install_receiver_hook(receiver_hook);
}
if (remote_stream)
{
(void)remote_stream->get_rtcp()->install_sender_hook(sender_hook);
}
if (local_stream)
{
/* Send dummy data so there's some RTCP data to send */
uint8_t buffer[PAYLOAD_LEN] = { 0 };
memset(buffer, 'a', PAYLOAD_LEN);
auto start = std::chrono::steady_clock::now();
for (unsigned int i = 0; i < SEND_TEST_PACKETS; ++i)
{
std::cout << "Sending RTP frame " << (i + 1) << "/" << SEND_TEST_PACKETS
<< " Total data sent: " << (i + 1)*PAYLOAD_LEN << std::endl;
local_stream->push_frame((uint8_t *)buffer, PAYLOAD_LEN, RTP_NO_FLAGS);
// wait until it is time to send the next frame. Simulates a steady sending pace
// and included only for demostration purposes since you can use uvgRTP to send
// packets as fast as desired
auto time_since_start = std::chrono::steady_clock::now() - start;
auto next_frame_time = (i + 1)*std::chrono::milliseconds(PACKET_INTERVAL_MS);
if (next_frame_time > time_since_start)
{
std::this_thread::sleep_for(next_frame_time - time_since_start);
}
}
std::cout << "Sending finished, total time: " <<
(std::chrono::steady_clock::now() - start).count()/1000000 <<" ms" << std::endl;
local_session->destroy_stream(local_stream);
}
if (remote_stream)
{
remote_session->destroy_stream(remote_stream);
}
if (local_session)
{
ctx.destroy_session(local_session);
}
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if (remote_session)
{
ctx.destroy_session(remote_session);
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}
return EXIT_SUCCESS;
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}