mirror of https://github.com/qt/qtgamepad.git
Q*FActory: remove unused path arguments
Cargo-culted from somewhere but not used here. This just made the code bigger for no reason. Task-number: QTBUG-97950 Pick-to: 6.2 Change-Id: Ice04365c72984d07a64dfffd16b48632888ed664 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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@ -46,49 +46,15 @@
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QT_BEGIN_NAMESPACE
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Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QtGamepadBackendFactoryInterface_iid, QLatin1String("/gamepads"), Qt::CaseInsensitive))
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#if QT_CONFIG(library)
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Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, directLoader, (QtGamepadBackendFactoryInterface_iid, QLatin1String(""), Qt::CaseInsensitive))
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#endif
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QStringList QGamepadBackendFactory::keys(const QString &pluginPath)
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QStringList QGamepadBackendFactory::keys()
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{
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QStringList list;
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if (!pluginPath.isEmpty()) {
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#if QT_CONFIG(library)
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QCoreApplication::addLibraryPath(pluginPath);
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list = directLoader()->keyMap().values();
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if (!list.isEmpty()) {
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const QString postFix = QStringLiteral(" (from ")
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+ QDir::toNativeSeparators(pluginPath)
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+ QLatin1Char(')');
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const QStringList::iterator end = list.end();
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for (QStringList::iterator it = list.begin(); it != end; ++it)
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(*it).append(postFix);
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}
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#else
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qWarning("Cannot query QGamepadBackend plugins at %s: Library loading is disabled.",
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pluginPath.toLocal8Bit().constData());
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#endif
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}
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list.append(loader()->keyMap().values());
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return list;
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return loader->keyMap().values();
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}
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QGamepadBackend *QGamepadBackendFactory::create(const QString &name, const QStringList &args, const QString &pluginPath)
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QGamepadBackend *QGamepadBackendFactory::create(const QString &name, const QStringList &args)
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{
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if (!pluginPath.isEmpty()) {
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#if QT_CONFIG(library)
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QCoreApplication::addLibraryPath(pluginPath);
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if (QGamepadBackend *ret = qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(directLoader(), name, args))
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return ret;
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#else
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qWarning("Cannot load QGamepadBackend plugin from %s. Library loading is disabled.",
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pluginPath.toLocal8Bit().constData());
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#endif
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}
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if (QGamepadBackend *ret = qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(loader(), name, args))
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return ret;
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return 0;
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return qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(loader(), name, args);
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}
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QT_END_NAMESPACE
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@ -58,8 +58,8 @@ class QGamepadBackend;
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class Q_GAMEPAD_EXPORT QGamepadBackendFactory
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{
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public:
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static QStringList keys(const QString &pluginPath = QString());
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static QGamepadBackend *create(const QString &name, const QStringList &args, const QString &pluginPath = QString());
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static QStringList keys();
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static QGamepadBackend *create(const QString &name, const QStringList &args);
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};
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QT_END_NAMESPACE
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