Q*FActory: remove unused path arguments

Cargo-culted from somewhere but not used here. This just made the code
bigger for no reason.

Task-number: QTBUG-97950
Pick-to: 6.2
Change-Id: Ice04365c72984d07a64dfffd16b48632888ed664
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
This commit is contained in:
Thiago Macieira 2021-11-04 19:56:15 -07:00
parent 41732a6ae4
commit 2e0c1b8261
2 changed files with 6 additions and 40 deletions

View File

@ -46,49 +46,15 @@
QT_BEGIN_NAMESPACE
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QtGamepadBackendFactoryInterface_iid, QLatin1String("/gamepads"), Qt::CaseInsensitive))
#if QT_CONFIG(library)
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, directLoader, (QtGamepadBackendFactoryInterface_iid, QLatin1String(""), Qt::CaseInsensitive))
#endif
QStringList QGamepadBackendFactory::keys(const QString &pluginPath)
QStringList QGamepadBackendFactory::keys()
{
QStringList list;
if (!pluginPath.isEmpty()) {
#if QT_CONFIG(library)
QCoreApplication::addLibraryPath(pluginPath);
list = directLoader()->keyMap().values();
if (!list.isEmpty()) {
const QString postFix = QStringLiteral(" (from ")
+ QDir::toNativeSeparators(pluginPath)
+ QLatin1Char(')');
const QStringList::iterator end = list.end();
for (QStringList::iterator it = list.begin(); it != end; ++it)
(*it).append(postFix);
}
#else
qWarning("Cannot query QGamepadBackend plugins at %s: Library loading is disabled.",
pluginPath.toLocal8Bit().constData());
#endif
}
list.append(loader()->keyMap().values());
return list;
return loader->keyMap().values();
}
QGamepadBackend *QGamepadBackendFactory::create(const QString &name, const QStringList &args, const QString &pluginPath)
QGamepadBackend *QGamepadBackendFactory::create(const QString &name, const QStringList &args)
{
if (!pluginPath.isEmpty()) {
#if QT_CONFIG(library)
QCoreApplication::addLibraryPath(pluginPath);
if (QGamepadBackend *ret = qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(directLoader(), name, args))
return ret;
#else
qWarning("Cannot load QGamepadBackend plugin from %s. Library loading is disabled.",
pluginPath.toLocal8Bit().constData());
#endif
}
if (QGamepadBackend *ret = qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(loader(), name, args))
return ret;
return 0;
return qLoadPlugin<QGamepadBackend, QGamepadBackendPlugin>(loader(), name, args);
}
QT_END_NAMESPACE

View File

@ -58,8 +58,8 @@ class QGamepadBackend;
class Q_GAMEPAD_EXPORT QGamepadBackendFactory
{
public:
static QStringList keys(const QString &pluginPath = QString());
static QGamepadBackend *create(const QString &name, const QStringList &args, const QString &pluginPath = QString());
static QStringList keys();
static QGamepadBackend *create(const QString &name, const QStringList &args);
};
QT_END_NAMESPACE