mirror of https://github.com/qt/qtdoc.git
97 lines
2.7 KiB
QML
97 lines
2.7 KiB
QML
// Copyright (C) 2024 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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import QtQuick
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import QtQuick3D
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import QtQuick3D.Physics
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Node {
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id: node0
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// Resources
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Texture {
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id: chair_bc
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generateMipmaps: true
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source: "media/textures/chair/chair_bc.jpg"
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}
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Texture {
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id: chair_mr
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generateMipmaps: true
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source: "media/textures/chair/chair_mr.jpg"
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}
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Texture {
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id: chair_n
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generateMipmaps: true
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source: "media/textures/chair/chair_n.jpg"
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}
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PrincipledMaterial {
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id: chair_material
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baseColorMap: chair_bc
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metalnessMap: chair_mr
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metalnessChannel: PrincipledMaterial.R
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roughnessMap: chair_mr
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roughnessChannel: PrincipledMaterial.G
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metalness: 1
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roughness: 1
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normalMap: chair_n
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occlusionMap: chair_mr
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occlusionChannel: PrincipledMaterial.B
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}
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// Nodes:
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DynamicRigidBody {
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collisionShapes: BoxShape {
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extents: Qt.vector3d(90, 200, 90)
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}
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Model {
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y: -100
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pickable: true
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scale: Qt.vector3d(1.7, 1., 1.7)
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source: "#Cone"
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materials: [InvisibleMaterial]
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}
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Node {
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scale: Qt.vector3d(100, 100, 100)
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rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
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Node {
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rotation: Qt.quaternion(0.707107, 0.707107, 0, 0)
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Node {
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id: node3_low3
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objectName: "3_low"
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Model {
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source: "media/meshes/chair/defaultMaterial_mesh5.mesh"
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materials: [
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chair_material
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]
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}
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}
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Node {
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Model {
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source: "media/meshes/chair/defaultMaterial_mesh13.mesh"
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materials: [
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chair_material
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]
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}
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}
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Node {
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Model {
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source: "media/meshes/chair/defaultMaterial_mesh16.mesh"
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materials: [
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chair_material
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]
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}
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}
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Node {
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Model {
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source: "media/meshes/chair/defaultMaterial_mesh19.mesh"
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materials: [
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chair_material
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]
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}
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}
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}
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}
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}
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// Animations:
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}
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