mirror of https://github.com/qt/qtdoc.git
25 lines
619 B
GLSL
25 lines
619 B
GLSL
// Copyright (C) 2024 The Qt Company Ltd.*
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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VARYING vec2 texcoord;
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VARYING vec4 vcolor;
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VARYING vec3 vViewVec;
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void MAIN()
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{
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vec2 tc = texcoord;
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vec3 base = qt_sRGBToLinear(texture(grass_base, tc).xyz);
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float noise = texture(perlin, vcolor.zw).x;
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float invert = sign(dot(NORMAL, vViewVec));
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NORMAL *= invert;
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TANGENT *= invert;
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BINORMAL *= invert;
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ROUGHNESS = 1.;
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METALNESS = 0;
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OCCLUSION_AMOUNT = (smoothstep(0, 0.4, tc.y) + 0.1) * (1.0 - noise + 0.2);
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BASE_COLOR = vec4(base * baseColor.xyz, 1.0);
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}
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