mirror of https://github.com/qt/qtdoc.git
61 lines
2.7 KiB
QML
61 lines
2.7 KiB
QML
// Copyright (C) 2017 The Qt Company Ltd.
|
|
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
|
|
|
import QtQuick
|
|
import QtQuick.Particles
|
|
|
|
Emitter {
|
|
property int blockType: (parent as Block).type
|
|
anchors.fill: parent
|
|
shape: EllipseShape { fill: true }
|
|
group: {
|
|
if (blockType == 0){
|
|
"redspots";
|
|
} else if (blockType == 1) {
|
|
"bluespots";
|
|
} else if (blockType == 2) {
|
|
"greenspots";
|
|
} else {
|
|
"yellowspots";
|
|
}
|
|
}
|
|
size: Settings.blockSize * 2
|
|
endSize: Settings.blockSize/2
|
|
lifeSpan: 30000
|
|
enabled: false
|
|
emitRate: 60
|
|
maximumEmitted: 60
|
|
velocity: PointDirection{ y: 4; yVariation: 4 }
|
|
/* Possibly better, but dependent on gerrit change,28212
|
|
property real mainIntensity: 0.8
|
|
property real subIntensity: 0.1
|
|
property real colorVariation: 0.005
|
|
onEmitParticles: {//One group, many colors, for better stacking
|
|
for (var i=0; i<particles.length; i++) {
|
|
var particle = particles[i];
|
|
if (blockType == 0) {
|
|
particle.red = mainIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.green = subIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.blue = subIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
} else if (blockType == 1) {
|
|
particle.red = subIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.green = subIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.blue = mainIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
} else if (blockType == 2) {
|
|
particle.red = subIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.green = mainIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.blue = subIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
} else if (blockType == 3) {
|
|
particle.red = mainIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.green = mainIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.blue = subIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
} else {
|
|
particle.red = mainIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.green = mainIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
particle.blue = mainIntensity + (Math.random() * colorVariation * 2 - colorVariation);
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
}
|