qtdoc/examples/demos/osmbuildings/manager.cpp

109 lines
4.0 KiB
C++

// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include "manager.h"
#include <QImage>
#include <QRgb>
#include <QtMath>
OSMManager::OSMManager(QObject *parent)
: QObject{parent},
m_request(new OSMRequest(this))
{
connect(m_request, &OSMRequest::buildingsDataReady, this, [this](const QList<QVariant> &geoVariantsList
, int tileX, int tileY, int zoomLevel){
m_buildingsHash.insert(OSMTileData{tileX, tileY, zoomLevel}, true);
emit buildingsDataReady(geoVariantsList, tileX - m_startBuildingTileX,
tileY - m_startBuildingTileY,
zoomLevel);
});
connect(m_request, &OSMRequest::mapsDataReady, this, [this](const QByteArray &mapData, int tileX, int tileY, int zoomLevel){
emit mapsDataReady(mapData, tileX - m_startBuildingTileX,
tileY - m_startBuildingTileY,
zoomLevel);
});
}
void OSMManager::setCameraProperties(const QVector3D &position, const QVector3D &right,
float cameraZoom, float minimunZoom, float maximumZoom,
float cameraTilt, float minimumTilt, float maxmumTilt)
{
float tiltFactor = (cameraTilt - minimumTilt) / qMax(maxmumTilt - minimumTilt, 1.0);
float zoomFactor = (cameraZoom - minimunZoom) / qMax(maximumZoom - minimunZoom, 1.0);
QVector3D forwardVector = QVector3D::crossProduct(right,
QVector3D(0.0, 0.0, -1.0)).normalized(); //Forward vector align to the XY plane
QVector3D projectionOfForwardOnXY = position
+ forwardVector * tiltFactor * zoomFactor * 50.0;
QQueue<OSMTileData> queue;
for ( int fowardIndex = -20; fowardIndex <= 20; ++fowardIndex ){
for ( int sidewardIndex = -20; sidewardIndex <= 20; ++sidewardIndex ){
QVector3D transferedPosition = projectionOfForwardOnXY + QVector3D(float(m_tileSizeX * sidewardIndex)
, float(m_tileSizeY * fowardIndex), 0.0);
addBuildingRequestToQueue(queue, m_startBuildingTileX + int(transferedPosition.x() / m_tileSizeX),
m_startBuildingTileY - int(transferedPosition.y() / m_tileSizeY));
}
}
int projectedTileX = m_startBuildingTileX + int(projectionOfForwardOnXY.x() / m_tileSizeX);
int projectedTileY = m_startBuildingTileY - int(projectionOfForwardOnXY.y() / m_tileSizeY);
std::sort(queue.begin(), queue.end(), [projectedTileX, projectedTileY](const OSMTileData &v1, const OSMTileData &v2)->bool{
return qSqrt(qPow(v1.TileX - projectedTileX, 2)
+ qPow(v1.TileY - projectedTileY, 2))
<
qSqrt(qPow(v2.TileX - projectedTileX, 2)
+ qPow(v2.TileY - projectedTileY, 2));
});
m_request->getBuildingsData( queue );
m_request->getMapsData( queue );
}
void OSMManager::addBuildingRequestToQueue(QQueue<OSMTileData> &queue, int tileX, int tileY, int zoomLevel)
{
OSMTileData data{tileX, tileY, zoomLevel};
if ( !m_buildingsHash.contains(data) )
queue.append(data);
}
int OSMManager::tileSizeX() const
{
return m_tileSizeX;
}
int OSMManager::tileSizeY() const
{
return m_tileSizeY;
}
bool OSMManager::isDemoToken() const
{
return m_request->isDemoToken();
}
void OSMManager::setToken(const QString &token)
{
m_request->setToken(token);
}
QString OSMManager::token() const
{
return m_request->token();
}
void CustomTextureData::setImageData(const QByteArray &data)
{
QImage image = QImage::fromData(data).convertToFormat(QImage::Format_RGBA8888);
setTextureData( QByteArray(reinterpret_cast<const char*>(image.constBits()), image.sizeInBytes()) );
setSize( image.size() );
setHasTransparency(false);
setFormat(Format::RGBA8);
}