We can avoid confusion in qmllint by explicitly specifying that the
content module depends on RobotArm (using the target based dependency
API).
At runtime this happens to work because the application rearranges the
modules in the import path, but that's a runtime setting.
Pick-to: 6.10
Task-number: QTBUG-138176
Change-Id: I91e1a4142a691d70784380ef0de42fc198eaa3f7
Reviewed-by: Olivier De Cannière <olivier.decanniere@qt.io>
Projects were modified using the tool at:
https://git.qt.io/alcroito/cmake_refactor
Some examples had to be adapted manually, mostly those that build
additional qml modules / plugins.
documentviewer did not get the deployment api, because it's trickier.
Pick-to: 6.7
Task-number: QTBUG-101340
Task-number: QTBUG-102056
Task-number: QTBUG-102057
Change-Id: I76322185fc824c112d77e077ee39e7ccbc193a4c
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Projects need install instructions to be usable on embedded platforms.
Fix existing instructions to put files into correct places.
Fixes: QTBUG-112024
Pick-to: 6.7
Change-Id: I6a3d84edc1c67281d5497e99144c159faf0f783c
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Kimmo Ollila <kimmo.ollila@qt.io>
The examples do not need to link against Quick3D, but they use Quick3D
QML import. Qt Quick3D is an optional component in the online installer
though, so its easy to miss. By adding Quick3D to find_package(),
we exchange a runtime error with a configure error in this case:
error: Found package configuration file: C:/Qt/6.6.0/msvc2019_64/lib/cmake/Qt6/Qt6Config.cmake but it set Qt6_FOUND to FALSE so package "Qt6" is considered to be NOT FOUND.
Reason given by package: Failed to find required Qt component "Quick3D". Expected Config file at "C:/Qt/6.6.0/msvc2019_64/lib/cmake/Qt6Quick3D/Qt6Quick3DConfig.cmake" does NOT exist
Pick-to: 6.5 6.6
Task-number: QTBUG-114998
Change-Id: I092068c5055d329769986da8d39605cb1bae3a4f
Reviewed-by: Nicholas Bennett <nicholas.bennett@qt.io>