From 0bc36e534e3497dbdee45b718f62120dfac3a30e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kai=20K=C3=B6hne?= Date: Thu, 22 Jun 2023 13:37:28 +0200 Subject: [PATCH] Dice: Extract calculation of 45degrees Don't calculate this inside the for loop. Pick-to: 6.5 6.6 Change-Id: I09d46e363325071086332d901235f0feeabbb474 Reviewed-by: Jonas Karlsson --- examples/demos/dice/DiceSpawner.qml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/examples/demos/dice/DiceSpawner.qml b/examples/demos/dice/DiceSpawner.qml index e3f33bfaa..4bd755432 100644 --- a/examples/demos/dice/DiceSpawner.qml +++ b/examples/demos/dice/DiceSpawner.qml @@ -32,9 +32,10 @@ Node { function spawnDice(numberOfDice, physicsMaterial) { reset(); + let degrees45 = Math.PI / 4; for (var index = 0; index < numberOfDice; index++) { let initialPosition - = Qt.vector3d(0.11 * Math.cos(index / (Math.PI / 4)), + = Qt.vector3d(0.11 * Math.cos(index / degrees45), index * 2.1, 0); createDie(initialPosition, physicsMaterial); }