Take the most obvious candidates, to which users typically turn when getting started with ShaderEffect or QSGMaterial: shadereffects scenegraph/custommaterial scenegraph/twotextureproviders As with the parent patch that ports and updates embeddedinwidgets and quickwidget/qquickviewcomparison to use the proper CMake machinery, we still need to keep the .qsb files for the sake of qmake. compile.bat and similar scripts are however removed now. With CMake the .qsb files are not needed and are autogenerated at build time. Once qmake support disappears from the examples, the .qsb files can be removed as well. Pick-to: 6.2 Change-Id: I879354eef2e2179dcd268c9ae9f1402e1eaef379 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io> |
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.. | ||
customgeometry | ||
custommaterial | ||
d3d11underqml | ||
fboitem | ||
graph | ||
metaltextureimport | ||
metalunderqml | ||
openglunderqml | ||
shared | ||
threadedanimation | ||
twotextureproviders | ||
vulkantextureimport | ||
vulkanunderqml | ||
CMakeLists.txt | ||
scenegraph.pro |