qtdeclarative/examples/quick/scenegraph/customrendernode
Even Oscar Andersen 793f81b1c6 Set correct shader version for CustomRenderNode example
The custom rendernode example uses the default GLSL which is:
"100es,120,150". The problem with this is that gl_VertexId only
exists in OpenGL ES 3.00 or later, and GLSL 1.30 and later
end result is that the shader compiles but does not run.

Change-Id: I1ac18e381b1e8b28368f67e4140f4bb43bb17e62
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2024-04-19 12:39:01 +02:00
..
doc Doc: Create separate Graphics and Multimedia example categories 2024-01-17 15:36:27 +01:00
shaders Add license headers to shader source 2023-10-30 10:30:37 +02:00
CMakeLists.txt Set correct shader version for CustomRenderNode example 2024-04-19 12:39:01 +02:00
customrender.cpp examples: fix unused parameter warning 2024-02-14 02:53:46 +00:00
customrender.h Clean up customrendernode example 2023-09-25 09:01:17 +00:00
main.cpp Clean up customrendernode example 2023-09-25 09:01:17 +00:00
main.qml Fix corrupt rendering when toggling rendernode-based items 2023-11-24 18:34:03 +01:00