Before this change, I tested the following configurations / scenarios
(1) shared Qt + qmake + macOS bundle -> works
(2) shared Qt + CMake + macOS bundle -> broken
(3) static Qt + qmake + macOS bundle -> broken
(4) static Qt + CMake + macOS bundle -> works
(2) was broken because the shared qml plugin is not located in the
expected location (see below)
(3) was broken because qmake needs a lot of error-prone boilerplate
to ensure static qml plugin building and linking works.
The change fixes the example to build and run successfully in case
(2).
Tested the following scenarios on macOS with the change
shared Qt + qmake + macOS bundle -> works
shared Qt + CMake + macOS bundle -> works
shared Qt + qmake + no bundle -> works
shared Qt + CMake + no bundle -> works
static Qt + qmake -> still broken
static Qt + CMake -> works
To make shared qml plugins be found in a macOS bundle, we need to copy
the qmldir and plugin under the bundle's PlugIns subfolder, because
the application adds that as the expected qml import path for macOS.
This basically mimics what the qmake project does with
QMAKE_BUNDLE_DATA.
The change also cleans up the CMake projects a bit so they don't link
PUBLIC-ly against dependencies, install the plugin under a more
sensible location and don't needlessly setup package finding and other
boilerplate that's done in the parent project.
The change also cleans up the qmake projects to adjust to not pollute
the macos bundle dir with static plugin files.
Amends
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.. | ||
Charts | ||
CMakeLists.txt | ||
app.pro | ||
app.qml | ||
app.qrc | ||
chapter6-plugins.pro | ||
main.cpp |