Add an example to demonstrate RHI rendering in the scenegraph with a custom QSGRenderNode. Works for Vulkan/OpenGL/Metal/D3D rendering directly, and into a layer. Change-Id: I0333f63fd729312b71e51f5b6376e46f8afe1fe6 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> |
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