94 lines
3.1 KiB
QML
94 lines
3.1 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtDeclarative module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.0
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Dialog {
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id: nameInputDialog
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property int initialWidth: 0
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property alias name: nameInputText.text
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anchors.centerIn: parent
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z: 22;
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Behavior on width {
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NumberAnimation {}
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enabled: nameInputDialog.initialWidth != 0
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}
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signal accepted(string name)
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onClosed: {
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if (nameInputText.text != "")
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accepted(name);
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}
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Text {
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id: dialogText
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anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter }
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text: "You won! Please enter your name: "
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}
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MouseArea {
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anchors.fill: parent
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onClicked: {
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if (nameInputText.text == "")
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nameInputText.openSoftwareInputPanel();
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else
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nameInputDialog.forceClose();
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}
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}
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TextInput {
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id: nameInputText
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anchors { verticalCenter: parent.verticalCenter; left: dialogText.right }
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focus: visible
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autoScroll: false
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maximumLength: 24
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onTextChanged: {
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var newWidth = nameInputText.width + dialogText.width + 40;
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if ( (newWidth > nameInputDialog.width && newWidth < screen.width)
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|| (nameInputDialog.width > nameInputDialog.initialWidth) )
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nameInputDialog.width = newWidth;
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}
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onAccepted: {
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nameInputDialog.forceClose();
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}
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}
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}
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