235 lines
6.2 KiB
QML
235 lines
6.2 KiB
QML
// Copyright (C) 2022 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import QtQuick
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import QtQuick.Controls
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Window {
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width: 640
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height: 480
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visible: true
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title: qsTr("FrameAnimation Tester")
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component AnimatedComponent : Item {
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property alias text: textItem.text
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width: 60
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height: 60
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Rectangle {
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anchors.fill: parent
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color: "#b0b0b0"
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border.width: 1
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border.color: "#404040"
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}
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Text {
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id: textItem
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anchors.centerIn: parent
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font.bold: true
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font.pixelSize: 14
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color: "#202020"
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}
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}
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FrameAnimation {
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id: frameAnimation
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onTriggered: {
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var rotation = rotatingRect1.rotation;
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// How long (in seconds) a full rotation takes
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var rotationDuration = 4.0;
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rotation += (360 / rotationDuration) * frameTime;
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rotatingRect1.rotation = rotation;
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if (currentFrame % 2 == 0)
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rotatingRect2.rotation = rotation;
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if (currentFrame % 2 == 1)
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rotatingRect3.rotation = rotation;
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if (currentFrame % 3 == 0)
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rotatingRect4.rotation = rotation;
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if (currentFrame % 10 == 0)
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rotatingRect5.rotation = rotation;
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if (currentFrame % 10 == 4)
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rotatingRect6.rotation = rotation;
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}
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}
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Row {
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id: buttonsRow
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anchors.top: parent.top
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anchors.topMargin: 10
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anchors.horizontalCenter: parent.horizontalCenter
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spacing: 10
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Button {
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width: 100
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checkable: true
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checked: frameAnimation.running
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text: "running"
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onCheckedChanged: {
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frameAnimation.running = checked;
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}
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}
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Button {
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width: 100
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checkable: true
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checked: frameAnimation.paused
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text: "paused"
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onCheckedChanged: {
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frameAnimation.paused = checked;
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}
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}
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}
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Row {
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id: buttonsRow2
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anchors.top: buttonsRow.bottom
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anchors.topMargin: 10
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anchors.horizontalCenter: parent.horizontalCenter
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spacing: 10
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Button {
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width: 80
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text: "start()"
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onClicked: {
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frameAnimation.start();
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}
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}
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Button {
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width: 80
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text: "stop()"
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onClicked: {
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frameAnimation.stop();
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}
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}
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Button {
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width: 80
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text: "restart()"
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onClicked: {
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frameAnimation.restart();
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}
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}
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Button {
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width: 80
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text: "pause()"
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onClicked: {
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frameAnimation.pause();
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}
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}
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Button {
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width: 80
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text: "resume()"
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onClicked: {
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frameAnimation.resume();
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}
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}
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Button {
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width: 80
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text: "reset()"
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onClicked: {
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frameAnimation.reset();
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}
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}
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}
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Column {
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id: statusTexts
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anchors.top: buttonsRow2.bottom
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anchors.topMargin: 10
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anchors.horizontalCenter: parent.horizontalCenter
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spacing: 10
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Text {
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text: "FRAME: <b>" + frameAnimation.currentFrame + "</b>"
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font.pixelSize: 16
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}
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Text {
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text: "FRAME TIME: <b>" + frameAnimation.frameTime.toFixed(4) + "</b>"
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font.pixelSize: 16
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}
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Text {
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text: "SMOOTH FRAME TIME: <b>" + frameAnimation.smoothFrameTime.toFixed(4) + "</b>"
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font.pixelSize: 16
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}
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Text {
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text: "ELAPSED TIME: <b>" + frameAnimation.elapsedTime.toFixed(4) + "</b>"
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font.pixelSize: 16
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}
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}
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Text {
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id: infoText
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anchors.top: statusTexts.bottom
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anchors.topMargin: 10
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anchors.horizontalCenter: parent.horizontalCenter
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text: "Animations with different update slot / refresh times"
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font.pixelSize: 16
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}
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Row {
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id: rotatingRects
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anchors.top: infoText.bottom
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anchors.topMargin: 20
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anchors.horizontalCenter: parent.horizontalCenter
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spacing: 20
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AnimatedComponent {
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id: rotatingRect1
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text: "1/1"
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}
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AnimatedComponent {
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id: rotatingRect2
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text: "1/2"
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}
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AnimatedComponent {
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id: rotatingRect3
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text: "2/2"
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}
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AnimatedComponent {
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id: rotatingRect4
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text: "1/3"
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}
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AnimatedComponent {
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id: rotatingRect5
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text: "1/10"
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}
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AnimatedComponent {
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id: rotatingRect6
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text: "5/10"
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}
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}
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Row {
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id: movingRects
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.bottom: parent.bottom
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anchors.bottomMargin: 10
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spacing: 20
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height: 120
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AnimatedComponent {
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id: movingRect1
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text: "1/1"
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y: Math.sin(frameAnimation.elapsedTime) * 50
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}
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AnimatedComponent {
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id: movingRect2
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text: "1/2"
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y: (frameAnimation.currentFrame % 2 == 0) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
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}
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AnimatedComponent {
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id: movingRect3
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text: "2/2"
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y: (frameAnimation.currentFrame % 2 == 1) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
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}
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AnimatedComponent {
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id: movingRect4
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text: "1/3"
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y: (frameAnimation.currentFrame % 3 == 0) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
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}
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AnimatedComponent {
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id: movingRect5
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text: "1/10"
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y: (frameAnimation.currentFrame % 10 == 0) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
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}
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AnimatedComponent {
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id: movingRect6
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text: "5/10"
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y: (frameAnimation.currentFrame % 10 == 4) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
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}
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}
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}
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