pragma Strict import QtQml QtObject { id: root enum Parameters { Length = 32, Iterations = 2, Category0 = 0xf0f, Category1 = 0xf0f0, Category2 = 0xf0f0f, Maximum = 0xf0f0f0, Mask = 0xabcdef } property list nnn: { var result = []; result[0] = 10; return result; } function randomNumber() : int { return (Math.random() * Categorizer.Maximum); } property list numbers: { var result = []; for (var i = 0; i < Categorizer.Length; ++i) result[i] = randomNumber(); return result; } function sum() : list { var numbers = root.numbers; var cat1Sum = 0; var cat2Sum = 0; var cat3Sum = 0; var huge = 0; for (var i = 0; i < Categorizer.Iterations; ++i) { for (var j = 0; j < Categorizer.Length; ++j) { var num = numbers[j] & Categorizer.Mask; if (num < Categorizer.Category0) cat1Sum += num; else if (num < Categorizer.Category1) cat2Sum += num; else if (num < Categorizer.Category2) cat3Sum += num; else huge += num; } } return [cat1Sum, cat2Sum, cat3Sum, huge]; } }