This is required to be able to implement concurrent or
incremental garbage collection.
Change-Id: Ib3c5eee3779ca2ee08a57cd3961dbcb0537bbb54
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Only call ExecutionEngine::markObjects() on a full GC, it doesn't do
anything in the incrementall case anyway.
* Move the marking of child objects into it's own method for clarity
* Move collection of gray items down to happen directly before we drain
the mark stack
Change-Id: I41067e17d483067bd1c4d60da22c5628482dae78
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
It's only used during mark() calls, where we can be reasonably
safe that the assertion holds. But mark() needs to change and
become independent of the execution engine for concurrent collection,
so remove the assert as a preparation.
Change-Id: I52266af719afd76048d73efdcfcf96c0abc8843f
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Our two value encodings use different masks for the upper 4 bytes.
Depending on the target architecture we must use different values when
generating code that uses these masks.
This patch replaces the #ifdef'ed ValueTypeInternal_* enum values with
two C++11 scoped enums that allows for the co-existence of both
throughout the code base as well as selective use in the code
generators.
Change-Id: I380c8c28b84df2874cca521b78bfe7f9388ed228
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Move the Runtime function pointer array into EngineBase so that
we can eliminate the last use of qOffsetOf.
For improved cache locality the memory manager point is now also
located in the EngineBase.
Change-Id: I0b3cf44c726aa4fb8db1206cc414a56c2f522a84
Task-number: QTBUG-58666
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
The offsets of members encoded in JIT generated code differ between
32-bit and 64-bit architectures. This patch moves some of the
ExecutionEngine members into a separate standard-layout EngineBase class
(in line with the same class in commit
2a554434a5 and subject to merging). By
ensuring that the members are stored at pointer intervals, we can
translate from host pointer size to target when generating the code.
Task-number: QTBUG-58666
Change-Id: I1c38a7da059826848b80fd9972ed073214501386
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Add an incremental mode to the garbage collector, that will
get used for many collections. This should significantly
reduce average stop times for GC.
Make sure that manual calls to gc() still do a full collection,
to ensure consistency and keep tests that rely on gc() working.
Change-Id: I87b13529377b7639ce993dbd99e85ff0a555acd8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Implement a Steel write barrier for our objects. The barrier is
interesting as it can also be used for incremental GC runs by
simply turning the barrier on and leaving old objects marked as
black.
Change-Id: I0b273974d94a990dee3cd9298089b8b202c75bf2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
The new set() method also taked an ExecutionEngine pointer. This makes
it trivial to now add a write barrier for those operations.
Change-Id: I321eccfe6fb279cc240b5c84910e6854f71759f6
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
SimpleCallData doesn't need any loca variables, so
move it into a separate CallData Heap object. This
also allows getting rid of the manual markObjects()
implementation for CallContext.
Change-Id: I9014eb2f815d3e2fe63a951a9d126c38e8aaa0a3
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Introduce a ValueArray class, that defines an array of
Values at the end of a Heap Object.
Change-Id: I00efbf6f5839a6687dd5bc5fc037ec8f06e0936e
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Create a PropertyList prototype, and add the push method to
QQmlListProperty that call the append function if it has been defined.
Added a unit test and updated the documentation.
Change-Id: I2647766e98b60bf0546f6d6ed1422a616e0d3a07
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Per the spec, these use the same FunctionObject as the global object.
Implements:
20.1.2.12
20.1.2.13
For es6 test/built-ins/Number, we go from:
=== Summary ===
- Ran 490 tests
- Passed 412 tests (84.1%)
- Failed 78 tests (15.9%)
to:
=== Summary ===
- Ran 490 tests
- Passed 416 tests (84.9%)
- Failed 74 tests (15.1%)
Change-Id: I7e6f84ef81a429a4bce4895663ad6dc10f389f86
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
That way qmldevtools can - in the future - instantiate that also for the
cross-compilation targets.
Change-Id: If15b195f24e54226dc4f2fd9f0ad6874f44cb5af
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Full definitions of types are needed in static_casts.
Change-Id: I028ffc40a76cdb16cb297a181b3d9dfe9d09c945
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
It's a hack we needed when we still had a conservative GC, but
it is not required anymore. The only thing we still need is the
protection against running the GC recursively.
Change-Id: I55cd51d4929c828db5b61b38e781467c5bf77314
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Now that the code paths are very similar, we can simply to the
check whether to do a fast or slow function call in
ScriptFunction::call/contruct. To make this fast, cache the
result of the required check in QV4::Function
Change-Id: I03085ca2beb83b1721b60b0d7b2ab4c9266d1e48
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Factor the common code out into separate methods that can
later on be reused by the QQmlJavaScriptExpression.
Also ensure a CallContext is safe to use with a 0
FunctionObject.
Change-Id: I1181a8e320b8c931d9df5b2c91bc143d8587fb60
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
And return a QV4::Function from now on. This simplifies code in
other places and provides all the info required for stack traces
and debugging.
Change-Id: I512a8ac3932268d8cfc60675e75c4661d1f16fd8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
The class should get merged with the QV4::QmlContext class.
Simplify the cleanup by moving both classes into a common
file.
Change-Id: I0074da79701d5f41eb51681b70fcde85bfd45fc1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Try to avoid calling both as objectValue() already
checks isObject().
Change-Id: I1d770d4d9dabed4ea4cc3e322b8fdc5a64f5bd2b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
It's enough to just call stringValue(), as that already
does the isString() check.
Change-Id: I7be0e643a7975c0704b4c9c43b337deb8db9fce0
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This removes the destructors of subclasses of Base, making them nearly
trivial.
Change-Id: Ia6f7d467e87899b5ad37b8709a8f633a51689d59
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
So now VariantObject is nearly a trivial struct.
Change-Id: Ifc54c04d9686c03e12066c5287823dd3b1315d2a
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This change also adds a check to the d() calls for Managed, verifies
that the object has been initialized. This is only done for debug
builds.
To prevent other code from tripping the check, a number of other classes
are either marked as trivial, or do initialization in the constructors.
Because of template function changes in them memory manager (those now
call init() instead of in-place new), String has an extra parameter
to force it to temporarily use an old/unmodified template function.
Change-Id: I8c35161ce7680835d830638b6d21498c5129b02b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
By specification, date conversion functions for dates before the epoch
are not DST corrected. We converted QTime to a QDateTime where we set
the date part to Jan. 1, 1970, and then convert that to msecs since the
epoch UTC. For places on Earth where they had DST on that day (e.g.
Hobart in Australia), strange things happen: conversion from a QTime to
DateObject will use DST (because it's after the epoch in local time),
but conversions from DateObject to QTime won't use the DST because it's
before the epoch (in UTC).
Now as everyone knows, a 24-hour clock time has no meaning without a
date, only "elapsed time" has. But users still expect to be able to pass
QTime to QML/JS. So, we do the conversion on day 0 of month 0 of year 0,
and all of it in local time. This gives a stable conversion in both
directions, and the values in both C++ and QML/JS are the same for any
timezone (with or without DST) on this planet.
Task-number: QTBUG-54378
Change-Id: I892e16a93f015e92d311c6cae3ae7768b7373f6a
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
This is a partial revert of 90b06e2773, as it had unwanted side
effects. The original intention was to make assignment from char to
string possible, or more specifically, we wanted a solution where a
QChar could be assigned to a QString, as a character and not a string
representation of its value. While this behavior is desirable for
QChar, we most likely want the opposite for the regular character types.
Task-number: QTBUG-49232
Change-Id: I82d5f72b900fe984c4db1478fd52a9eb69ad2ee6
Reviewed-by: Michael Brasser <michael.brasser@live.com>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
[ChangeLog][QtQml][Important Behavior Changes] A JS null value converted
to a QVariant now has type QMetaType::Nullptr rather than
QMetaType::VoidStar.
Change-Id: I91a64e444ada0f1884fe807f9973348ba1a878ff
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
It's debatable if the uglification is worth the overhead of a few
pointers.
Change-Id: I63b55b2043b8752a94d4b862c3892915135a72b7
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This will allow us to #define them away on -no-qml-debug, saving two
pointers per engine.
Change-Id: I400cffd32cd7f55ff0e68565734b6002b9f901d5
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
... or with QL1C in such cases:
- if there is overloaded function
- in QStringBuilder expressions
Saves ~1.5 KB in text size.
Build config: ubuntu 16.04 x64, gcc 5.3
Change-Id: Icc0789f1c244ce20a3182494b0c7f35c9d77e41d
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
The implementation of many (or all) runtime functions consist of first
creating a QV4::Scope, which saves and restores the JS stack pointer.
It also prevents tail-calls because of that restoring behavior. In many
cases it suffices to do that at the entry-point of the runtime.
The return value of a JS function call is now also stored in the scope.
Previously, all return values were stored in a ScopedValue, got loaded
on return, and immediately stored in another ScopedValue in the caller.
This resulted in a lot of stores, where now there is only one store
needed, and no extra ScopedValue for every function.
Change-Id: I13d80fc0ce72c5702ef1536d41d12f710c5914fa
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Part of 0e053528 was reverted in the merge, about lastTimestamp. It
will be applied later in separate commit.
qmltest::shadersource-dynamic-sourceobject::test_endresult() was
blacklisted on linux.
Conflicts:
.qmake.conf
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
tests/auto/qmltest/BLACKLIST
tests/auto/qmltest/qmltest.pro
Task-number: QTBUG-53590
Task-number: QTBUG-53971
Change-Id: I48af90b49a3c7b29de16f4178a04807f8bc05130
Allocating from the JS stack will zero out the memory, and thus indicate
to valgrind that memory is not uninitialized. By first marking the whole
stack as uninitialized and only then allocating 2 entries, the behavior
for those two entries will now match the allocation behavior. This
fixes a false positive when using valgrind.
Change-Id: Icdb5279e1cfbfe6b5c385cc42c556edf721fa74b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
All other changes are just to be able to include qv8engine_p.h in
qv4engine_p.h
Change-Id: I71ba2ec42cdc20d5c7d97a74b99b4d1ada1a5ed8
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
This is a regression from commit 94e337fa95 where
we accidentally ended up not having a calling QML context set anymore when
initializing the properties on newly incubated objects as provided by the
caller. The QML context is necessary as for example when we set a URL property,
the URL can be relative and it will be resolved to the base url of the context
when written, such as in in QQmlPropertyPrivate::write.
Change-Id: I1d896381fc92f653a7d76f4d82174bca48828f5e
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Getting the native stack size can be really expensive. For example, on
Linux/x86_64 (Ubuntu 15.04), it is at least 200,000 instructions for a
single-threaded application. With more threads (like qmlscene) it typically
ends up around 1M(!) instructions. Worse, it is called twice in the
ExecutionEngine constructor.
So, now we limit the depth of JavaScript calls to a fixed number, 1234 by
default. This can be changed by setting the environment variable
QV4_MAX_CALL_DEPTH to the desired depth.
Change-Id: Ic13c8efb2769e64fbc73deee6f6fa39d7c0b7af5
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
This only works for Windows 10 and later.
Setting the "Code Generation" capability in the manifest, WinRT
applications can use JIT for Windows 10 Desktop. Update the Allocator
in regards to this and also update the VirtualProtectFromApp section.
When the engine gets initialized, check for marking an area as
executable. If it fails, fallback to interpreter mode.
This does not affect ARM platforms, as we do not have calling
conventions yet. It is implicitly disabled as V4_ENABLE_JIT is not
defined.
[ChangeLog][WinRT] Enable JIT for x86/x64 targets on Windows 10 and
later.
Change-Id: Ie05add5263f71387c5ce98456b9bec86c6c07ceb
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
The wiki will provide information on how to work around the issue.
Change-Id: I4409f5b4af0668ab28197adb8766898124e8cec8
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
All identifiers starting with an underscore and a capital letter are
reserved to the compiler and must never be used by the user code. Try to
find a better name or, in the worst case, move the underscore to the
last position in these identifiers.
See commit cf63c63d558227fdbef09699c261560e7474f5ea in qtbase for a case
of such an identifier causing a build breakage when the compiler began
treating it specially (it was _Nullable).
Change-Id: I1d0f78915b5942aab07cffff140f9f39c29f0fdf
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
Where possible, use qEnvironmentVariableIsSet()/
qEnvironmentVariableIsEmpty() instead of checking on the
return value of qgetenv().
Where the value is required, add a check using one of
qEnvironmentVariableIsSet()/Empty().
Change-Id: Ia8b7534e6f5165bd8a6b4e63ccc139c42dd03056
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Otherwise different debug services could steal each other's debugers.
Change-Id: Ic0a50333d21c7d20a7124240ea598f8446400ae3
Reviewed-by: hjk <hjk@theqtcompany.com>
... into a pure interface and a QV4::Debugging::V4Debugger implementation.
This is in preparation of a second implementation of this interface
to be used with 'native mixed' debugging.
Change-Id: I3078dcfe4bdee392a2d13ef43a55ca993e7b88d8
Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
Move the connect/disconnect methods for signal handlers into
their prototype, so that we don't need to define them per instance
anymore.
Change-Id: Iac1e6d1dd7bce86730dbb6c51e2c3f79713641f7
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Gives around 10% speedup on the v8 splay benchmark.
Change-Id: I47f64e7b73bde59ac3bdd2c94fc199ecfbbf290e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Move the name and message property into the prototype as
per JS spec. Only define the message property in the
object itself if the value used for construction is not
undefined.
In addition, clean up creation of the objects and centralize
it in a few template methods.
Change-Id: I014017b710575b30bf4e0b0228111878f5c73b9a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Also disable the old way of constructing objects.
Change-Id: Ib4e69087cd563ae1481da116d6caf97876239798
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Declare the default prototype and internal class
in the class itself.
Change-Id: I08c2b42aa61a886580061336ae60cef8dedc0f03
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Gives around 10% speed improvement on the v8 regexp
benchmark.
Change-Id: Iad37bcbc79ccbfb92f65852b660364c919862a75
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Append the part of the objects property data that is
known ad instantiation time to the object itself and
by that avoid creating a separate MemberData. Saves
some memory and should speed up object creation.
Currently implemented only for Object and ArrayObject.
Change-Id: I7693bf2f3a28fb718522398ebb94ac115e021fa4
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Now that the other method is gone, let's use
the shorter currentContext
Change-Id: I2a6fb3b77f83a1ffdf314ad29081e303d17030ed
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
This saves one pointer per allocated execution context.
Now every execution context that is pushed, allocates two
Values on the js stack. One contains the context itself, the
other one the offset to the parent context.
Things are a bit tricky for with and catch scopes, as those
are called from the generated code, and can't open a Scope
anymore. In addition, all methods iterating over the js
stack frames need to work with ExecutionContext pointers,
not ScopedContext's.
Change-Id: I6f3013749d4e73d2fac37973b976ba6029686b82
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Avoid the implicit push inside the execution context constructor
and rather make this explicit in the code.
Change-Id: I1bb0fb523fddbb273fc666370d619f55f49cd40a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
One more step towards removing the class alltogether.
Change-Id: Ic9f6794eb3c5c6605ee43ad23a6d432ebbf321a1
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Conflicts:
src/qml/debugger/qv4debugservice.cpp
src/qml/jsruntime/qv4value_inl_p.h
src/qml/jsruntime/qv4value_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/qml/qqmlnotifier_p.h
src/qml/qml/qqmlproperty.cpp
src/quick/items/qquickflickable.cpp
src/quick/items/qquicktextedit.cpp
tests/auto/quick/qquickwindow/BLACKLIST
The extra changes in qqmlbinding.cpp are ported from changes to
qqmlproperty.cpp that occurred in parallel with writeBinding() being
moved to qqmlbinding.cpp.
Change-Id: I16d1920abf448c29a01822256f52153651a56356
This is required, so we can safely access the vtable even while
we're marking objects during GC.
Change-Id: I34f56b61b4bca0d0742faf607eb5ab8b2c30685e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Add some runtime methods to access properties of the scope
object directly (using the QmlContext), and generate proper
code to call those.
Change-Id: I0b29357c9a3b9ad53ba568ec6cb763e8ecb10f21
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Our generated code (JIT and interpreter) should operate on the
QML context to retrieve QML related things. That's better than
operating on 4 different temps.
So this commit introduces the QML context as a temp in the
code we generate for QML. The next commits will move things over
to use that context with specialized runtime methods instead of
using generic subscript/get calls on the different subobjects.
Change-Id: Ia05cf339de9cdd23003f35cf78ede17d2590f8de
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
qtdeclarative\src\qml\jsruntime\qv4engine.cpp(179) : warning C4172: returning address of local variable or temporary: dummy
Disable warning as using the address is intended.
Change-Id: Ide894a8dc2fb94f11d0455723c46567c84d91f8d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
... and do a GC run when it exceeds a threshold. The issue with Strings
is that they hold on to QString instances that store the real content.
However, the GC only sees the light-weight JS handle, and doesn't take
the size of the backing content into account. So it could happen that
big QStrings accumulate in the heap as long as the GC didn't reach its
threshold.
The newly introduced unmanaged heap threshold is upped by a factor of
two when exceeded, and lowered by a factor of 2 when the used heap space
falls below a quarter of the threshold. Also grow the threshold if there
is enough space after running the GC, but another GC run would be
triggered for the next allocation.
There is a special case for Heap::String::append, because this method
will copy the data from the left and right substrings into a new
QString. To track this, append notifies the memory manager directly of
the new length. The pointer to the memory manager is stored in
Heap::String, growing it from 40 bytes to 48 bytes (which makes it still
fit in the same bucket, so no extra memory is allocated).
Task-number: QTBUG-42002
Change-Id: I71313915e593a9908a2b227b0bc4d768e375ee17
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Create a specialized QmlContext instead of re-using
a call context with a QQmlContextWrapper as activation
object.
This saves some memory and opens up the route to getting
rid of the context wrapper in a future commit.
Change-Id: I1591c73932a08564fddf5137ac05bbc6f31dd4d5
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Add a const several places and pass values by pointer, not
reference. This allows us to also get rid of some Scope's.
Change-Id: I3b4c29c22511c947d024457e7b8fa2aaa6bec55d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
It only contained the proto for the value type wrapper. Instead
just create it lazily, but reserve space on the js stack for it.
Change-Id: I2301549b6dc4007bd5ac848e1dca25aafd583c4a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
These objects live on the JS stack and are thus marked implicitly.
Change-Id: I8295d8096d0a47861e0092c36e16b95db458de3c
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
There's many types that aren't being covered by DropArea API, such as
images. getDataAsString is not acceptable, since fromUtf8 chokes on
reading non-utf8.
This patch introduces getDataAsArrayBuffer method that won't try to convert
the data into a QString and simply pass a QV4::ArrayBuffer, that internally
keeps a QByteArray.
Change-Id: I65411b3d365ee6c5e13effd9167156771ee08a05
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Dyld will take the debug library and link it against the release
versions of the frameworks. (Using the debug versions is an option to
dyld when starting an application.) This requires all symbols in both
debug and release libraries in frameworks to be the same.
Change-Id: I6d96bcdf8577f1dffc63c508cb7adc0db2acc486
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
To protect against situations where we accidentally mark an object that belongs
to a different engine - there are many possible entry points - this patch adds
an assertion in debug builds for this situation. When it happens, it will point
more or less directly to the code that tries to push an object to the wrong JS
stack for marking. This helped in the investigation of QTBUG-44895
Change-Id: I311b9ff6d282d52e725044b03a62cd77085536be
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Convert most of the prototype objects in the v4 engine.
Change-Id: I365f290493c20973bc991b6a383649836e42a16a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Started with objectPrototype, the next commits will move more
of them over into the new data structure.
Change-Id: I1a048e95149ce69e4e42094db2dd738ce49b50b8
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
We'll need to move all GC'ed objects currently stored in ExecutionEngine
onto the JS stack for easier management in a new garbage collection
scheme. This is the start of that change.
Change-Id: Ib3ad8e846875dade8a807ea79f063173d40e4aad
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
This is a cleaner separation and further reduces include dependencies
in the definitions of our basic data structured.
Change-Id: I18aa86cdea0c0dfbc16075d4d617af97e638811e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Get rid of Value::asObject(), and pass const Managed pointers
into some more vtable methods.
Change-Id: Ia4f427d5fd8868f77b4015d1ce5424d32bfc2115
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
On architectures where the stack grows upwards (i.e. HP PA-RISC) the
stack limit calculation fails because the variables used to check the
offset are usually close to the bottom of the stack, which is in this
case the origin of the stack grows. Since these machines are a rare
obscurity simply assume that everything is fine on these machines. The
few people that are indeed running QML on such machines will probably
be able configure their stack size properly by default.
Task-number: QTBUG-44268
Change-Id: Ia83a39179a0f6e0602ba7a5032d386e12d8d1ba3
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
The get and getIndexed vtable methods should take a const Managed
pointer. Start cleaning up the asFoo() methods in Value and Managed
by removing asArrayObject() and asErrorObject().
Change-Id: Ibd49bf20773ef84c15785b7ac37a7bc9fd4745d5
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Don't spend any time repeatedly building the same internal class for the simple
binding functions. We can do that once at engine construction time.
Change-Id: I3777b5bd15ad4a8aaf78ae13bee27e8d8cadc2ee
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Avoid calling QMetaType::construct/destruct(typeId, ...) as that requires
repeated lookups in the type registry. Instead cache the constructor/destructor/etc.
function addresses in the QQmlValueType singletons as QMetaType
* Allocate memory for the gadget pointer lazily, to accommodate the common case of
a value type binding by property reference.
Change-Id: I98a3ac73453b8f80027c06401b4f29a9707949d2
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
ExecutionEngine performs shallow copy of internal data for ArrayBuffer
created from QByteArray.
Change-Id: I514cd9708a7fbe9a989937fac62d00b464d7362d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Valery Kotov <kotov.valery@gmail.com>
Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
If a QChar (or char) was used to set a QString property, the
intermediate value used by the QML engine (int), would be
converted to a string representation of the integer and not the actual
character. To avoid this behavior, characters are now stored as string
objects and the string is then converted to the target char type if
possible.
A side effect of this solution is that it is makes it possible to
assign a string to a char property as well, but only if the string
contains exactly one character.
[ChangeLog][QtQml][Important Behavior Changes] Assigning a char to a
string will now create a string with the actual character instead of a
string representation of the character's code-point. A side effect of
this change is that a one-character string also can be assigned to a
character type.
Task-number: QTBUG-44934
Change-Id: Ifd15386933ee11354ee1bbb5598a5f0b00a08616
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Get rid of value_cast, and move the Managed::as()
method into Value.
Change-Id: I440ac44ae77f4fda1a8a837383fe631f432f6532
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Support for "arraybuffer" response type for QQmlXMLHttpRequest was
added.
[ChangeLog][QtQml][QQmlXMLHttpRequest] QQmlXMLHttpRequest now
supports "arraybuffer" binary response type.
Change-Id: I866e543cc7bc6ab037ffff1ef6628057b73daf90
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Start moving the memory related functionality into it's own folder.
This will simplify refactoring of the GC related functionality later
on.
Change-Id: I70ec6f512af7a7897625afb84d914c17572b0ccd
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Avoid repeated instantiation of end() in loops, use variable instead.
Change-Id: I3bb1c6918cfd16a5dcefbcc03c442e99fe9bf76b
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
On FreeBSD pthread_attr_t is a pointer and is dereferenced when calling
pthread_attr_get_np() so if we don't initialize it will probably crash.
This is not a problem on glibc systems since there pthread_attr_t is an
opaque union an doesn't need to be allocated using malloc().
Change-Id: I227685ddf9981974ade08aee8917f7262c301787
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Makes more sense than storing a Value in there.
Change-Id: I2e6ca71477100c1e1639bb89cced4f4049b5e5c2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Simplify some code in BooleanObject
Simplify access to call arguments and thisObject
Change-Id: I2f8e844019bc587385608beb02f05b15f827535c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Remove duplicated methods. Remove some mostly unused methods,
and simplify some others.
Change-Id: I605b249e54417bb32c3dfc8e22f2c8b6b684a1e1
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Use a flagged pointer to either store a pointer to a
QV4::Value (from the persistent storage) or a pointer to
a QVariant in QJSValue::d. Like this we don't need to malloc
to create a QJSValue for most use cases.
Significantly reduces the memory consumption of QJSValue and
speeds it up a lot.
Change-Id: I10902cc4b6cc3f43d3f816875dc6c4bbb6b4490f
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Move semantics should optimize some copy operations on QJSValues,
and the internal constructor will simplify refactoring the
QJSValue class to get rid of the extra allocated private.
Change-Id: I24863b30523af2432aa81ad6b87fda7fe35749c4
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The other classes that derive from Heap::Base don't need it
at all. So get rid of it there and save a pointer.
Change-Id: I9c5df2e43cd6eeac2e6e41f3d3b8077d3afbc8f2
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
We can move the internalClass to Object later on, and such save
having the internalClass on lots of Heap objects.
This commit basically adds and starts making use of a new
vtable pointer in Heap::Base. In addition, the construction
methods in the memory manager now automatically setup the
correct vtable.
Removing the vtable code from InternalClass and moving it into
Object will come in a separate commit
Change-Id: If49e8d73c769bf65bf47fe4dbf8b9546c8019dbc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Use a page wise allocation mechanism for persistent
values. This significantly reduces memory consumption
of persistent values and also improves their performance
a lot.
Change-Id: I8499d2ca5bdd871e029f643ae605a94544558bb5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Revert the flag (ie. flag == 0 means the item is used), and fold it
into the second lowest bit of the internalClass/nextFree field.
Change-Id: I7b690fdce00d16aa538fa70a269a755511477c5c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Make public methods proper members of the ExecutionEngine, and
move private methods into the .cpp file only.
Change-Id: I3ca49e39bb1c4e559a2c63346e6ae6cfa446147d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This completes the first milestone towards being able to move
objects across the GC heap.
Change-Id: I8e6ce90254ea767188a31f0dc85b133534c87eb0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
We actually need to put the returned value into a ScopedFunctionObject
before calling it, as the Property could get deleted during the call
leading to a dangling pointer. With a GC that moves objects this will
become even more important.
Change-Id: I43bece6f80eb3501c1291065846e230a59ae8aed
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This is no longer required, and simply uglifies the code
Change-Id: Iba91a1d7735ebe23a43437f137a488423b6eb743
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This is the only way we can support a GC that moves
objects around in memory.
Change-Id: I1d168fae4aa9f575b730e469e762bc5b5549b886
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Also fix the stack-trace generation, otherwise the debugger engine would
report a breakpoint hit on the wrong line.
Task-number: QTBUG-42723
Change-Id: I1f655a5174b28a1c9c31c85bbe023fbce5ddbb96
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Changed runtimeStrings to be an array of Heap::String pointers instead of
indirect String pointers. Later that member along with other GC related members
will go into a managed subclass. Meanwhile the generated code no more loads
String pointers directly but just passes the index into the run-time strings to
the run-time functions, which in turn will load the heap string into a scoped
string.
Also replaced the template<T> Value::operator=(T *m) with a non-template
overload that takes a Managed *, in order to help the compiler choose the
non-template operator=(Heap::Base *) overload. This allows removing a bunch
of Value::fromHeapObject calls.
Change-Id: I20415c0549d33cca6813441a2495976b66d4c00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Avoid the use of Returned<String> for newString and changed the identifier
table to use Heap::String. This required moving some code back into
Heap::String, but that's code that doesn't call back into the GC, so
allocations and therefore future object moves aren't possible.
Change-Id: I1dca3e9c12a9c56f09419af8cc8cba39fe04f720
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
We don't need Returned<T> anymore with the QV4:: vs. Heap:: separation.
Eliminating Returned<T> simplifies also some code.
Change-Id: Ic2a9cd3c1a94f2ea37b539d3984d63997121c2b9
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Move the Data class out into the Heap namespace.
Change-Id: I2b798deb53812a08155c92a0e6ef2dcd2ea137b8
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This decouples things a bit better and helps moving
over to directly store heapobject pointers in other
objects.
Change-Id: I798f922e018b0a3ca6f8768e4a810187f34d82f6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The methods don't require a context, and thus shouldn't be
implemented there.
Change-Id: If058e0c5067093a4161f2275ac4288aa2bc500f3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This is a step towards storing direct heap object pointers for the values
on the JS stack, to avoid the costly indirection for data access.
Change-Id: Ibb57ed6cf52a7088bbc95ee04ae3a4cb25b8c045
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Like this we avoid writing to random memory if the stack overflows.
Change-Id: I0e0962daae69904a9ce21b047f3d8c0811c1d09f
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This implements most of the spec required for the
Khronos typed array specification.
It tries to follow ECMAScript 6 as closely as possible,
but currently only implements a subset of the ECMAScript
6 specification.
Addes a test script in tests/manual/v4 to test our
implementation.
Change-Id: I8ec63869500358e088b73240e1f37120ae3cf59a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The second class that is required for typed
array support.
Change-Id: Idc2dcec7c1eee541f76dc5ab1aea6057ba03cb93
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This is the first class required to support typed
arrays in our JS engine.
Change-Id: I0fe1e1ca430769c171912dda207cfae772e9b9db
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
We require at least 256 kbytes slack stack space, and if a system is
configured with less (or equal), then the stack size checks fail early on
and strange error message occur during engine startup and execution.
This patch calls the stack check code early on and bails out with an error
message that's more descriptive.
Change-Id: I3263f2f93f62332d08003411e1bb5b3b1140d02b
Task-number: QTBUG-41213
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Some execution contexts in the parent chain can be allocated
on the C stack instead of the GC heap. Calling mark() on those would
push them onto the GC stack (which is identical to the JS stack).
In rare cases the reference can survive to live into the next call to
gc(), causing invalid accesses to already deleted contexts.
Change-Id: I709f58de27be9386cf70707c84e4c86c7c303fa7
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>