Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
In this case it really makes no sense to use a shared directory because
we want to show the progressive changes between the different versions.
It's actually important to note that we're adding the pictures one by
one. Therefore, the shared directory is dissolved and the pictures added
duplicated into the respective versions of samegame.
Furthermore, moving the code into a "content" directory is a bad idea
because it complicates the import logic. We don't want to make the
"content" directory its own QML module. We might move samegame.qml into
the "content" directory, too, and apply some path wrangling to make it
work, but it's really not worth it here.
Pick-to: 6.2
Change-Id: Ifc45f48832596377c21bc6ef55e918ef487bc94e
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>