Instead of collecting all compilation units in a hash, let's collect
linked units in a doubly-linked lists that makes the removal at
destruction time dramatically cheaper.
Change-Id: I9fd59600d082be3566f605d90f14a86a58ac9296
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
A compilation unit that is unlinked may recursively unlink and delete
further compilation units belonging to the same engine via its
resolvedTypes property. Those units won't be able to remove themselves
from the cached set, and will therefore get their unlink() method
called again, this time on a dangling pointer, when the engine gets
around to them.
Change-Id: Icaa941ca2117c8303c49623b2be0f9014502d849
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This avoids overflows in the markStack for test cases where
we have a huge amount of compilation units with many runtime
strings that all want to get marked.
Task-number: QTBUG-63063
Change-Id: I150c1f1a4065350cec59dd80c5c628920f70e3d0
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Accoding to the standard the regexp objects created by literals should
be separate objects as if calling new. We were violating that by caching
the same object for every instance of a literal.
This also fixes a problem with leaking values of lastIndex between
separate instances of the same global regexp literal.
Task-number: QTBUG-62175
Change-Id: Ib22e9ee68de1d1209fbd4212e72f576bc059d245
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This way we don't have to manually initialize and delete them.
Change-Id: I0104c744dba380e957271d0924498e3643856e9e
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
QQmlType is now refcounted, and we need to use it by
value, to control it's lifetime properly. This is
required, so we can clean up the QQmlMetaTypeData
cache on engine destruction and with trimComponentCache()
Task-number: QTBUG-61536
Change-Id: If86391c86ea20a646ded7c9925d8f743f628fb91
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
We can easily do this now that Managed has a pointer to an
internal class (which always has a back pointer to the
ExecutionEngine).
Remove the extra engine pointer from ExecutionContext, and clean
up tow methods in String.
Change-Id: I98d750b1afbdeadf42e66ae0c92c48db1a7adc31
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
The old calling convention used for builtin functions is very
inefficient. It was still being used in a few places. Clean
those up and convert them to the new and much more effiecient
calling convention.
Change-Id: I6b769c6185df7e9be1e80709330fc1ca868576c1
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
This saves another pointer on all Objects.
Currently introduces a slight performance regression
on some of the v8 benchmarks, that needs addressing.
Change-Id: I87de8e1d198d2683f4e903c467ce2a60ba542243
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
And do not store the vtable in Heap::Base anymore. This change
makes the internal class the main distinguishing feature
of all garbage collected objects.
It also saves one pointer on all Objects. No measurable
impact on runtime performance.
Change-Id: I040a28b7581b993f1886b5219e279173dfa567e8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
And store them in an enumerated array. This will simplify
upcoming changes.
Change-Id: I82eac03b9f6264843ae625e36e150464fe08be9d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Our two value encodings use different masks for the upper 4 bytes.
Depending on the target architecture we must use different values when
generating code that uses these masks.
This patch replaces the #ifdef'ed ValueTypeInternal_* enum values with
two C++11 scoped enums that allows for the co-existence of both
throughout the code base as well as selective use in the code
generators.
Change-Id: I380c8c28b84df2874cca521b78bfe7f9388ed228
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Move the Runtime function pointer array into EngineBase so that
we can eliminate the last use of qOffsetOf.
For improved cache locality the memory manager point is now also
located in the EngineBase.
Change-Id: I0b3cf44c726aa4fb8db1206cc414a56c2f522a84
Task-number: QTBUG-58666
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
The offsets of members encoded in JIT generated code differ between
32-bit and 64-bit architectures. This patch moves some of the
ExecutionEngine members into a separate standard-layout EngineBase class
(in line with the same class in commit
2a554434a5 and subject to merging). By
ensuring that the members are stored at pointer intervals, we can
translate from host pointer size to target when generating the code.
Task-number: QTBUG-58666
Change-Id: I1c38a7da059826848b80fd9972ed073214501386
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Create a PropertyList prototype, and add the push method to
QQmlListProperty that call the append function if it has been defined.
Added a unit test and updated the documentation.
Change-Id: I2647766e98b60bf0546f6d6ed1422a616e0d3a07
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
That way qmldevtools can - in the future - instantiate that also for the
cross-compilation targets.
Change-Id: If15b195f24e54226dc4f2fd9f0ad6874f44cb5af
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Full definitions of types are needed in static_casts.
Change-Id: I028ffc40a76cdb16cb297a181b3d9dfe9d09c945
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
It's a hack we needed when we still had a conservative GC, but
it is not required anymore. The only thing we still need is the
protection against running the GC recursively.
Change-Id: I55cd51d4929c828db5b61b38e781467c5bf77314
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Now that the code paths are very similar, we can simply to the
check whether to do a fast or slow function call in
ScriptFunction::call/contruct. To make this fast, cache the
result of the required check in QV4::Function
Change-Id: I03085ca2beb83b1721b60b0d7b2ab4c9266d1e48
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Factor the common code out into separate methods that can
later on be reused by the QQmlJavaScriptExpression.
Also ensure a CallContext is safe to use with a 0
FunctionObject.
Change-Id: I1181a8e320b8c931d9df5b2c91bc143d8587fb60
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
And return a QV4::Function from now on. This simplifies code in
other places and provides all the info required for stack traces
and debugging.
Change-Id: I512a8ac3932268d8cfc60675e75c4661d1f16fd8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
The class should get merged with the QV4::QmlContext class.
Simplify the cleanup by moving both classes into a common
file.
Change-Id: I0074da79701d5f41eb51681b70fcde85bfd45fc1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Try to avoid calling both as objectValue() already
checks isObject().
Change-Id: I1d770d4d9dabed4ea4cc3e322b8fdc5a64f5bd2b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
It's enough to just call stringValue(), as that already
does the isString() check.
Change-Id: I7be0e643a7975c0704b4c9c43b337deb8db9fce0
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This removes the destructors of subclasses of Base, making them nearly
trivial.
Change-Id: Ia6f7d467e87899b5ad37b8709a8f633a51689d59
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
So now VariantObject is nearly a trivial struct.
Change-Id: Ifc54c04d9686c03e12066c5287823dd3b1315d2a
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This change also adds a check to the d() calls for Managed, verifies
that the object has been initialized. This is only done for debug
builds.
To prevent other code from tripping the check, a number of other classes
are either marked as trivial, or do initialization in the constructors.
Because of template function changes in them memory manager (those now
call init() instead of in-place new), String has an extra parameter
to force it to temporarily use an old/unmodified template function.
Change-Id: I8c35161ce7680835d830638b6d21498c5129b02b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
By specification, date conversion functions for dates before the epoch
are not DST corrected. We converted QTime to a QDateTime where we set
the date part to Jan. 1, 1970, and then convert that to msecs since the
epoch UTC. For places on Earth where they had DST on that day (e.g.
Hobart in Australia), strange things happen: conversion from a QTime to
DateObject will use DST (because it's after the epoch in local time),
but conversions from DateObject to QTime won't use the DST because it's
before the epoch (in UTC).
Now as everyone knows, a 24-hour clock time has no meaning without a
date, only "elapsed time" has. But users still expect to be able to pass
QTime to QML/JS. So, we do the conversion on day 0 of month 0 of year 0,
and all of it in local time. This gives a stable conversion in both
directions, and the values in both C++ and QML/JS are the same for any
timezone (with or without DST) on this planet.
Task-number: QTBUG-54378
Change-Id: I892e16a93f015e92d311c6cae3ae7768b7373f6a
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
This is a partial revert of 90b06e2773, as it had unwanted side
effects. The original intention was to make assignment from char to
string possible, or more specifically, we wanted a solution where a
QChar could be assigned to a QString, as a character and not a string
representation of its value. While this behavior is desirable for
QChar, we most likely want the opposite for the regular character types.
Task-number: QTBUG-49232
Change-Id: I82d5f72b900fe984c4db1478fd52a9eb69ad2ee6
Reviewed-by: Michael Brasser <michael.brasser@live.com>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
[ChangeLog][QtQml][Important Behavior Changes] A JS null value converted
to a QVariant now has type QMetaType::Nullptr rather than
QMetaType::VoidStar.
Change-Id: I91a64e444ada0f1884fe807f9973348ba1a878ff
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
It's debatable if the uglification is worth the overhead of a few
pointers.
Change-Id: I63b55b2043b8752a94d4b862c3892915135a72b7
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This will allow us to #define them away on -no-qml-debug, saving two
pointers per engine.
Change-Id: I400cffd32cd7f55ff0e68565734b6002b9f901d5
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
... or with QL1C in such cases:
- if there is overloaded function
- in QStringBuilder expressions
Saves ~1.5 KB in text size.
Build config: ubuntu 16.04 x64, gcc 5.3
Change-Id: Icc0789f1c244ce20a3182494b0c7f35c9d77e41d
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
The implementation of many (or all) runtime functions consist of first
creating a QV4::Scope, which saves and restores the JS stack pointer.
It also prevents tail-calls because of that restoring behavior. In many
cases it suffices to do that at the entry-point of the runtime.
The return value of a JS function call is now also stored in the scope.
Previously, all return values were stored in a ScopedValue, got loaded
on return, and immediately stored in another ScopedValue in the caller.
This resulted in a lot of stores, where now there is only one store
needed, and no extra ScopedValue for every function.
Change-Id: I13d80fc0ce72c5702ef1536d41d12f710c5914fa
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Part of 0e053528 was reverted in the merge, about lastTimestamp. It
will be applied later in separate commit.
qmltest::shadersource-dynamic-sourceobject::test_endresult() was
blacklisted on linux.
Conflicts:
.qmake.conf
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
tests/auto/qmltest/BLACKLIST
tests/auto/qmltest/qmltest.pro
Task-number: QTBUG-53590
Task-number: QTBUG-53971
Change-Id: I48af90b49a3c7b29de16f4178a04807f8bc05130