Projects were modified using the tool at:
https://git.qt.io/alcroito/cmake_refactor
A few examples had to be adapted manually, mostly those that build
additional qml modules / plugins.
The INSTALL_EXAMPLESDIR and INSTALL_EXAMPLEDIR assignments were
removed, these are not needed anymore because example directory
selection is handled by the qt_internal_add_example calls.
The install(TARGETS) calls were modified according to our
documentation snippets for qt_generate_deploy_qml_app_script.
A qt_generate_deploy_qml_app_script call was added for each
executable target.
Note that the deployment step will be skipped in the CI for now,
because:
- we enable QT_DEPLOY_MINIMAL_EXAMPLES in the CI instructions and thus
set QT_INTERNAL_SKIP_DEPLOYMENT to true
- standalone examples feature is not yet enabled in the CI, which
means we continue to build examples in-tree, and deployment is
disabled for in-tree prefix builds.
A small list of examples to deploy in the CI will be chosen in the
future, to ensure deployment coverage, without slowing down overall CI
times due to all the *deployqt invocations.
Even if deployment is disabled in the CI, the install(TARGETS) calls
for each example will still run, installing into an
'installed_examples' directory, which will not be archived by the CI.
The QtBundleQmlModuleForMacOS and bundle_shared code was removed,
because we can now depend on the MACOS_BUNDLE_POST_BUILD option of the
deployment api, to ensure macOS bundle examples run properly in the
build dir. This works even in prefix in-tree builds, when installation
deployment is disabled.
Finally, for all examples that build additional qml module libraries or
plugins, the libraries / plugins must be installed into the bin dir of
each project, along with a qmldir file.
This is to support running the installed project for platforms that
don't have deployment api yet, like boot2qt / yocto.
If we want to have super clean install / deployment rules in the
future, we won't be able to avoid adding ugly per-platform conditions.
The current status quo is deemed an improvement over what we had
before.
Pick-to: 6.7
Task-number: QTBUG-101340
Task-number: QTBUG-102056
Task-number: QTBUG-102057
Change-Id: I843d934668c25dbcd1abca52495b393579633fc5
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Example takes precedent over build system file type.
According to QUIP-18 [1], all examples file should be
LicenseRef-Qt-Commercial OR BSD-3-Clause
[1]: https://contribute.qt-project.org/quips/18
Pick-to: 6.7 6.7.0
Task-number: QTBUG-121787
Change-Id: Ie8c2539e7659f53a1fd6b48f99ee883ee9aeb0a7
Reviewed-by: Kai Köhne <kai.koehne@qt.io>
Use e.g. Qt6::Core instead of Qt::Core. This is better matching the
find_package(Qt6 ...) call, and also avoids issues that the versionless
targets have.
Pick-to: 6.5
Task-number: QTBUG-113277
Change-Id: Ib80f885e9f73fb9ad54b9e9b22cae2318877dc07
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Remove \generatelist example[files|images] commands, they do not
produce any output, only warnings.
* Add missing full stop to \brief descriptions.
Pick-to: 6.5
Change-Id: I90c67b8c3f3bbe901fa083f781e9056da7763671
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
MultiEffect is a new feature in Qt 6.5 and its examples must have
at least a basic documentation page.
Pick-to: 6.5 6.5.0
Change-Id: Ice08b1271aff3cf13d6be700bb4a86239bb46f7d
Reviewed-by: Kaj Grönholm <kaj.gronholm@qt.io>
Every instance of AUTO_RESOURCE_PREFIX has been replaced by either
qt_standard_project_setup(REQUIRES 6.5) or with
qt_policy(SET QTP0001 NEW), mainly in tests.
In addition, I added a warning message for the case where
AUTO_RESOURCE_PREFIX is used.
Pick-to: 6.5
Task-number: QTBUG-96233
Change-Id: I323a15e9d0bb5fe6ba649365314af9fc2ad67bda
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
Re-export the example custom MultiEffect component with the latest QQEM
version. Also add copyright headings into the project.
Task-number: QTBUG-111150
Pick-to: 6.5
Change-Id: I27f6ad2edc220a7f5f625f6dae23159318fa20e2
Reviewed-by: Kaj Grönholm <kaj.gronholm@qt.io>
Add CustomMultiEffect QQEM project and the effect exported from it into
the MultiEffect testbed example. This can be used to validate the QQEM
MultiEffect node compatibility with the Qt Quick MultiEffect.
Task-number: QTBUG-109740
Pick-to: 6.5
Change-Id: I596bf54316ab70b85b1ace33a433a4109c43b239
Reviewed-by: Kaj Grönholm <kaj.gronholm@qt.io>
Also, drop all the VERSION 1.0 lines from the examples and tests. 1.0 is
actually a bad default version since it's before all the Qt versions.
[ChangeLog][QML] You can now omit the VERSION argument to
qt_add_qml_module(). This will automatically generate the highest
possible version.
Pick-to: 6.5
Task-number: QTBUG-99146
Change-Id: Ic10ec69b87c224e0e94e1785f65653815d4c778c
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Sami Shalayel <sami.shalayel@qt.io>
Based on the API review, adjust the MultiEffect API.
- Change mask threshold Low/Up to Min/Max and for spread AtMin/AtMax.
- Change colorize to colorization so it is more symmetric with
brightness, saturation etc.
Task-number: QTBUG-109557
Pick-to: 6.5
Change-Id: I96ff2a13e20405998c5ed0cb38ad3b5911daf94c
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
The following changes are made to the CMakeLists.txt files in all
quick examples:
- Use PRIVATE linkage when possible.
- Use qt_standard_project_setup()
- Set WIN32 and MACOSX_BUNDLE in qt_add_executable() instead of
set_target_properties()
Pick-to: 6.5
Change-Id: I18217585aec56794b327f103d6959879df59d68a
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
MultiEffect uses max 5 blur items. So to be able to divide first one 4
times without rounding, first one needs to be rounded up to next
2^4 = 16 (16,8,4,2,1). Make the first blurred item size half of the
source size (plus the rounding). This increases the blur amount and
performance and decreases texture memory usage and quality. Based on
testing it seemes like a good compromize.
Also resize bluritems only when needed.
Pick-to: 6.5
Task-number: QTBUG-109490
Change-Id: I907b48904d3f9b0414704026cc1f07c02c49a8c7
Reviewed-by: Kaj Grönholm <kaj.gronholm@qt.io>
Add new QtQuick.Effects plugin for post-processing effects.
The plan is to add essential effects directly into QtQuick,
not to duplicate Qt Graphical Effects.
Initially the plugin will contain MultiEffect which supports
7 different effects in a single ShaderEffect (brightness,
contrast, saturation, colorize, blur, shadow, mask). Combining
multiple effects into a single shader is more performant than
chaining multiple effect items. Depending on used features,
the most optimal shader gets selected.
Includes two examples demonstrating the usage of MultiEffect.
Task-number: QTBUG-106651
Change-Id: I35865030fd4b7a1f657146cee03b195451545bc6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>