Move the Data class out into the Heap namespace.
Change-Id: I2b798deb53812a08155c92a0e6ef2dcd2ea137b8
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This decouples things a bit better and helps moving
over to directly store heapobject pointers in other
objects.
Change-Id: I798f922e018b0a3ca6f8768e4a810187f34d82f6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The methods don't require a context, and thus shouldn't be
implemented there.
Change-Id: If058e0c5067093a4161f2275ac4288aa2bc500f3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This is a step towards storing direct heap object pointers for the values
on the JS stack, to avoid the costly indirection for data access.
Change-Id: Ibb57ed6cf52a7088bbc95ee04ae3a4cb25b8c045
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Like this we avoid writing to random memory if the stack overflows.
Change-Id: I0e0962daae69904a9ce21b047f3d8c0811c1d09f
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This implements most of the spec required for the
Khronos typed array specification.
It tries to follow ECMAScript 6 as closely as possible,
but currently only implements a subset of the ECMAScript
6 specification.
Addes a test script in tests/manual/v4 to test our
implementation.
Change-Id: I8ec63869500358e088b73240e1f37120ae3cf59a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The second class that is required for typed
array support.
Change-Id: Idc2dcec7c1eee541f76dc5ab1aea6057ba03cb93
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This is the first class required to support typed
arrays in our JS engine.
Change-Id: I0fe1e1ca430769c171912dda207cfae772e9b9db
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
We require at least 256 kbytes slack stack space, and if a system is
configured with less (or equal), then the stack size checks fail early on
and strange error message occur during engine startup and execution.
This patch calls the stack check code early on and bails out with an error
message that's more descriptive.
Change-Id: I3263f2f93f62332d08003411e1bb5b3b1140d02b
Task-number: QTBUG-41213
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Some execution contexts in the parent chain can be allocated
on the C stack instead of the GC heap. Calling mark() on those would
push them onto the GC stack (which is identical to the JS stack).
In rare cases the reference can survive to live into the next call to
gc(), causing invalid accesses to already deleted contexts.
Change-Id: I709f58de27be9386cf70707c84e4c86c7c303fa7
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Instead of allocating the data directly, centralize the object and its ::Data
allocation in one place in the memory manager. This is in preparation for
additional pointer indirection later.
Change-Id: I7880e1e7354b3258b6a8965be378cd09c9467d25
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Remove the Ref classes, as they won't be required
anymore once Managed and Managed::Data are separated.
Change-Id: Ic6bec2d5b4ecf2595ce129dbb45bbf6a385138a5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This prepares for moving over to a d pointer scheme,
where Managed subclasses don't hold any data directly. This
is required to be able to move over to a modern GC.
Change-Id: I3f59633ac07a7da461bd2d4f0f9f3a8e3b0baf02
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Cleans up the code, and allows us to remove the destructor
for bound function objects.
Change-Id: Id32ac69171f7975ec7679d07d25c0eb6b4ca6fb5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This profiler tracks every memory allocation and deallocation, by the
MemoryManager as well as the V4 VM, and exposes them as a stream of
events to the profiler service.
Change-Id: I85297d498f0a7eb55df5d7829c4b7307de980519
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
As per reported bug, we have to protect ourselves against potential loops
and can mark the internal classes much simpler by just walking through
the memory pool they were allocated in.
Task-number: QTBUG-38299
Change-Id: I3ae96e8082e76d06f4321c5aa6d2e9645d2830a0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Move the allocated member data into the garbage collected
area, so that we can avoid using malloc/free for it.
Change-Id: I20625efa67ecd60238568742b74854b0c8cb2e3e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Optimize construction of the internalClass for the object
being constructed.
Change-Id: Id5fc02c291664ec01c3595ae0acbb6895cc5b147
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Also add markObjects() calls to all the identifiers we keep
around in the engine. It's probably pure luck this hasn't caused
any issues until now.
Change-Id: Ie31d19793efa53867e4e240ba548070dcde32ec1
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Data properties don't contain valid data in the set field
if they are being stored in Objects. Thus we should never
access that field unless we are dealing with accessor
properties.
Change-Id: I19dcbaee7ebd042ae24387f92a93571d75ca578a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Make sure FunctionObjects always have the prototype property at
index 0. This way we can speed up the instanceOf operator even more,
and at the same time save 16-28 bytes of memory per FunctionObject.
Change-Id: I8527bc8f9dc7b04a9db8395b5f05bab47ddc21ce
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The data is anyway stored in the name property of
the FunctionObject, and is not performance critical.
Change-Id: If1784b0ec6f368bc474c246bb9c2c50d5e56b689
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
The debugger should only have one breakpoint that can
be set per line. Nevertheless, we should have proper
line number information available in case we stop at
other places.
We also need a debug instruction before the return
statement, so that step out will always find a last
stopping point in the parent frame.
Change-Id: I86145fc244148f106a4a97ce69ab60b568c8dac6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This unifies the way we handle line numbers in the
JIT and Interpreter.
Remove the now unused lineNumberMapping code and data.
Change-Id: I1d60b1fbb77e70b531fa73d93410683e84dd1e3c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Saves 12 bytes per Function
Change-Id: I9a495805f9201eb6162a520ff5c2defeb73dc37a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Michael Brasser <michael.brasser@live.com>
* Don't create prototype Object for bindings and
signal handlers. It is inaccessible and not required.
This saves one Object-sized allocation per binding.
* Shrink the size of QQmlContextWrapper by removing
the v8 member variable.
* Shrink the size of QObjectWrapper by moving the destroy
identifier to the engine.
Change-Id: I76e84e4c0581e97a19d2e959f814ac84d9c431fa
Task-number: QTBUG-37134
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>