Following the qtbase fixes, start doing things correctly in the
QQuickWidget examples too. Remove the checkbox and use a --transparent
command line argument (like in hellogl2).
In addition --transparent --no_render_alpha can be used to verify the
most problematic case: when alpha is present and the backingstore contains
semi-transparent pixels in places where the underlying QOpenGLWidget is
opaque. Here the result must still be an opaque pixel. This was previously
ensured by a glColorMask call, now replaced by glBlendFuncSeparate in
QPlatformBackingStore.
Task-number: QTBUG-47276
Change-Id: Ia040f899405f73e95e957becee5df43683af9c39
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
Besides serving as a side-by-side test tool for QQuickView and
QQuickWidget (including multisampling), it also demonstrates some
useful practices for rendering 3D content via QQuickFramebufferObject.
Done-with: Paul Olav Tvete <paul.tvete@digia.com>
Change-Id: Ie73e998ee91e32ef1535dd6f0f65c8a69addcc5e
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>