Widgets that had been broken out to separate top-level windows would
live on after the mainwindow was closed. Subsequent attempts to move
them back to the tab widget would crash, since the that would be
deleted by then. Fix by closing detached top-level windows on
mainwindow close.
Fixes: QTBUG-122790
Pick-to: 6.7 6.6 6.5
Change-Id: I0ae268c5e30b6563dc1556b3f79a83418cc3c703
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Closing the window deletes m_quickWidget; so we disable the menu items
for grabbing from it, because those cannot work. Also add asserts.
Fixes: QTBUG-120296
Pick-to: 5.15 6.2 6.5 6.6 6.7
Change-Id: I68154c2d1e4553c771815e29cbe3b095d85893f1
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
When it comes to examples, quickwidget has the direct OpenGL usage
removed because we want this example to be working with any graphics
API. qquickviewcomparison, which features direct OpenGL usage within
its Qt Quick scene, is renamed to a more descriptive name and is also
getting a doc landing page. It continues to be requesting OpenGL (via
QRhi) explicitly.
Change-Id: Iae5b835441f3af229e9746e14dedbe9d1a62b2b9
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
QSGRendererInterface::OpenGLRhi is only an (undocumented) alias to
...::OpenGL, so let's use that instead.
Amends 0b2311a62b
Pick-to: 6.2 6.3
Change-Id: I4acdd39dc1d9b75bed5c474667a43b4ad86e7f47
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
...and fix up the docs.
The string-based setSceneGraphBackend() stays of course (the docs have
been enhanced, however). The GraphicsApi enum-based overload is now
renamed to setGraphicsApi().
Using the same name for both functions is a historical artifact, reflecting
the evolution (5.0 - 5.8 - 5.14). In 6.0 we can give it a more appropriate
name, since it does not have much to do with "backends" from the user's
perspective.
Change-Id: Id75dbf81f50a148797e5b5de9be4000153737473
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Also adapts to new NativeTexture format, where the actual
handle is passed around instead of a pointer to it.
[ChangeLog][QQuickWidget][Important Behavioral Changes] In
earlier versions, the returned value from QQuickWidget::quickWindow()
would persist for the life time of the widget. This is no
longer the case, so if you are connecting to its signals, make
sure you also connect to its destroyed() signal and update the
connections when it is destroyed.
Fixes: QTBUG-78638
Change-Id: I33cee8543ef1ff5d31555ed3ac18ba78c9c45102
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Now that we can generate all QML type information at build time, we
should also use it.
Change-Id: I647c72bbe38fdb2deb565b75c86a696af3d15b61
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Using this technique we can automatically register all necessary
revisions and minor versions of a type, using the metaobject system.
This greatly reduces the potential for mistakes and resulting
incompatibilities between versions of imports.
We assume that for each type we need to register all revisions of its
super types and its attached type, and that the revisions match. That
is, if you import version X of type A, you will also get version X of
its attached type and of any super types. As we previously didn't take
these dependencies into account when manually registering the types, a
number of extra revisions are now registered for some types.
Potentially, we can now generate the qmltypes files at compile time,
using moc.
Change-Id: I7abb8a5c39f5e63ad1a0cb41a783f2c91909491b
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Add a demo of QQuickItem::grabToImage(), in addition to grabFramebuffer()
and render(). This way all possible approaches are demonstrated and tested.
Task-number: QTBUG-55879
Change-Id: I13c427730c416f0d87f83092627e2cb46aba2cc4
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
While touching the code, replace QStringLiteral
with QL1S in QStringBuilder expression.
Change-Id: I2519b254d82453e1c9bd5b834c0bd78e5c026f83
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
...and include a tab with custom OpenGL rendering. Tab widgets are
interesting because they are commonly used in applications in combination
with widgets like QOpenGLWidget and QQuickWidget, and because they typically
trigger rapid show-hide sequences which QQuickWidget does not always handle
as well as it could.
Thus this serves both as a helpful example and a useful testing tool.
Plus it exposes at least two bugs already, namely that the continuous
animation in the QQuickFBO does not start when switching to the tab
containing the QQuickWidget in question, and that it is impossible
to integrate third-party rendering code in a robust manner due to
QQuickWidget destroying everything whenever hiding the widget. This
is not what happens with a QQuickView and the normal render loops.
Task-number: QTBUG-54133
Change-Id: Ie7d92cd0f685e4a26f4bb351cc023eb697a36bf4
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
The enablers are already in. Now we just need to use the virtual in
QQuickWidgetPrivate and test it.
Task-number: QTBUG-39562
Change-Id: I1faf5a0a244ba4169fb8f9b0dae657304038b60e
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Use a multisampled fbo when the requested format has samples > 0.
Resolving happens after each rendering of the scene.
The blit to the temporary non-multisampled fbo could be avoided,
in theory, by sending the fbo instead of the texture id down the
stack and performing a blit directly to fbo #0. This however
involves a number of potential issues, for example due to the
non-sharability of FBOs between contexts. Hence it is left as a
future exercise.
Task-number: QTBUG-39187
Change-Id: Iae98b969bcbc3bb57e6d73288496f5428913c826
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Because QtQuickWidgets is part of Qt Quick module documentation,
its examples need to also be moved under the examples/quick
directory structure.
This change moves the example, creates minimal documentation
for it, and adds a link to it from the QQuickWidget class
reference.
Task-number: QTBUG-37272
Change-Id: Iffb67849f150b9aaf0edaef5852364e93f7752b8
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>