diff --git a/src/quick/scenegraph/shaders_ng/shapestroke_wireframe.frag b/src/quick/scenegraph/shaders_ng/shapestroke_wireframe.frag index 880904492e..c5ccc932e6 100644 --- a/src/quick/scenegraph/shaders_ng/shapestroke_wireframe.frag +++ b/src/quick/scenegraph/shaders_ng/shapestroke_wireframe.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2025 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + #version 440 layout(location = 0) in vec3 barycentric; diff --git a/src/quick/scenegraph/shaders_ng/shapestroke_wireframe.vert b/src/quick/scenegraph/shaders_ng/shapestroke_wireframe.vert index 7c014da82b..5c3912b6a8 100644 --- a/src/quick/scenegraph/shaders_ng/shapestroke_wireframe.vert +++ b/src/quick/scenegraph/shaders_ng/shapestroke_wireframe.vert @@ -1,3 +1,6 @@ +// Copyright (C) 2025 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + #version 440 layout(location = 0) in vec4 vertexCoord; diff --git a/src/quickshapes/qquickshapecurverenderer.cpp b/src/quickshapes/qquickshapecurverenderer.cpp index c3a4942dde..f67b675054 100644 --- a/src/quickshapes/qquickshapecurverenderer.cpp +++ b/src/quickshapes/qquickshapecurverenderer.cpp @@ -28,8 +28,8 @@ namespace { /*! \internal Choice of vertex shader to use for the wireframe node: - \li \c SimpleWFT is for when vertices are already in logical coordinates - \li \c StrokeWFT chooses the stroke shader, which moves vertices according to the stroke width uniform + * \c SimpleWFT is for when vertices are already in logical coordinates + * \c StrokeWFT chooses the stroke shader, which moves vertices according to the stroke width uniform */ enum WireFrameType { SimpleWFT, StrokeWFT };