Document that wrap modes do not work with atlas textures

Change-Id: Ifa417644e10b947c4ca0b9c518cfd800b63142b5
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This commit is contained in:
Gunnar Sletta 2017-04-03 09:45:32 +02:00
parent 4ba040b2e7
commit 09aa8ba83f
1 changed files with 2 additions and 0 deletions

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@ -256,6 +256,8 @@ static void qt_debug_remove_texture(QSGTexture* texture)
Specifies how the texture should treat texture coordinates.
\note Texture wrapping needs to be handled explicitly for atlas textures.
\value Repeat Only the factional part of the texture coordiante is
used, causing values above 1 and below 0 to repeat.