Document that wrap modes do not work with atlas textures
Change-Id: Ifa417644e10b947c4ca0b9c518cfd800b63142b5 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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@ -256,6 +256,8 @@ static void qt_debug_remove_texture(QSGTexture* texture)
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Specifies how the texture should treat texture coordinates.
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\note Texture wrapping needs to be handled explicitly for atlas textures.
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\value Repeat Only the factional part of the texture coordiante is
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used, causing values above 1 and below 0 to repeat.
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