qtdeclarative/examples/quick/rendercontrol/demo.qml

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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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import QtQuick 2.0
import QtQuick.Particles 2.0
Rectangle {
id: root
color: "green"
Rectangle {
width: 400
height: 400
anchors.centerIn: parent
color: "red"
NumberAnimation on rotation { from: 0; to: 360; duration: 2000; loops: Animation.Infinite; }
}
Text {
anchors.centerIn: parent
text: "Qt Quick in a texture"
font.pointSize: 40
color: "cyan"
}
ParticleSystem {
id: particles
anchors.fill: parent
ImageParticle {
id: smoke
system: particles
anchors.fill: parent
groups: ["A", "B"]
source: "qrc:///particleresources/glowdot.png"
colorVariation: 0
color: "#00111111"
}
ImageParticle {
id: flame
anchors.fill: parent
system: particles
groups: ["C", "D"]
source: "qrc:///particleresources/glowdot.png"
colorVariation: 0.1
color: "#00ff400f"
}
Emitter {
id: fire
system: particles
group: "C"
y: parent.height
width: parent.width
emitRate: 350
lifeSpan: 3500
acceleration: PointDirection { y: -17; xVariation: 3 }
velocity: PointDirection {xVariation: 3}
size: 24
sizeVariation: 8
endSize: 4
}
TrailEmitter {
id: fireSmoke
group: "B"
system: particles
follow: "C"
width: root.width
height: root.height - 68
emitRatePerParticle: 1
lifeSpan: 2000
velocity: PointDirection {y:-17*6; yVariation: -17; xVariation: 3}
acceleration: PointDirection {xVariation: 3}
size: 36
sizeVariation: 8
endSize: 16
}
TrailEmitter {
id: fireballFlame
anchors.fill: parent
system: particles
group: "D"
follow: "E"
emitRatePerParticle: 120
lifeSpan: 180
emitWidth: TrailEmitter.ParticleSize
emitHeight: TrailEmitter.ParticleSize
emitShape: EllipseShape{}
size: 16
sizeVariation: 4
endSize: 4
}
TrailEmitter {
id: fireballSmoke
anchors.fill: parent
system: particles
group: "A"
follow: "E"
emitRatePerParticle: 128
lifeSpan: 2400
emitWidth: TrailEmitter.ParticleSize
emitHeight: TrailEmitter.ParticleSize
emitShape: EllipseShape{}
velocity: PointDirection {yVariation: 16; xVariation: 16}
acceleration: PointDirection {y: -16}
size: 24
sizeVariation: 8
endSize: 8
}
Emitter {
id: balls
system: particles
group: "E"
y: parent.height
width: parent.width
emitRate: 2
lifeSpan: 7000
velocity: PointDirection {y:-17*4*2; xVariation: 6*6}
acceleration: PointDirection {y: 17*2; xVariation: 6*6}
size: 8
sizeVariation: 4
}
Turbulence { //A bit of turbulence makes the smoke look better
anchors.fill: parent
groups: ["A","B"]
strength: 32
system: particles
}
}
onWidthChanged: particles.reset()
onHeightChanged: particles.reset()
MouseArea {
anchors.fill: parent
onPressed: root.color = "gray"
onReleased: root.color = "green"
}
}