qtdeclarative/tests/auto/quick/rendernode/tst_rendernode.cpp

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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** This file is part of the test suite of the Qt Toolkit.
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** packaging of this file. Please review the following information to
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#include <qtest.h>
#include <QtQuick/qquickitem.h>
#include <QtQuick/qquickview.h>
#include <QtGui/qopenglcontext.h>
#include <QtGui/qscreen.h>
#include <private/qsgrendernode_p.h>
#include "../../shared/util.h"
class tst_rendernode: public QQmlDataTest
{
Q_OBJECT
public:
tst_rendernode();
QImage runTest(const QString &fileName)
{
QQuickView view;
view.setSource(testFileUrl(fileName));
const QRect screenGeometry = view.screen()->availableGeometry();
const QSize size = view.size();
const QPoint offset = QPoint(size.width() / 2, size.height() / 2);
view.setFramePosition(screenGeometry.center() - offset);
view.showNormal();
QTest::qWaitForWindowExposed(&view);
return view.grabWindow();
}
private slots:
void renderOrder();
void messUpState();
};
class ClearNode : public QSGRenderNode
{
public:
virtual StateFlags changedStates()
{
return ColorState;
}
virtual void render(const RenderState &)
{
// If clip has been set, scissoring will make sure the right area is cleared.
glClearColor(color.redF(), color.greenF(), color.blueF(), 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
}
QColor color;
};
class ClearItem : public QQuickItem
{
Q_OBJECT
Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
public:
ClearItem() : m_color(Qt::black)
{
setFlag(ItemHasContents, true);
}
QColor color() const { return m_color; }
void setColor(const QColor &color)
{
if (color == m_color)
return;
m_color = color;
emit colorChanged();
}
protected:
virtual QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
ClearNode *node = static_cast<ClearNode *>(oldNode);
if (!node)
node = new ClearNode;
node->color = m_color;
return node;
}
Q_SIGNALS:
void colorChanged();
private:
QColor m_color;
};
class MessUpNode : public QSGRenderNode
{
public:
virtual StateFlags changedStates()
{
return StateFlags(DepthState) | StencilState | ScissorState | ColorState | BlendState
| CullState | ViewportState;
}
virtual void render(const RenderState &)
{
// Don't draw anything, just mess up the state
glViewport(10, 10, 10, 10);
glDisable(GL_SCISSOR_TEST);
glDepthMask(true);
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_EQUAL);
#if defined(QT_OPENGL_ES)
glClearDepthf(1);
#else
glClearDepth(1);
#endif
glClearStencil(42);
glClearColor(1.0f, 0.5f, 1.0f, 0.0f);
glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glEnable(GL_SCISSOR_TEST);
glScissor(190, 190, 10, 10);
glStencilFunc(GL_EQUAL, 28, 0xff);
glBlendFunc(GL_ZERO, GL_ZERO);
GLint frontFace;
glGetIntegerv(GL_FRONT_FACE, &frontFace);
glFrontFace(frontFace == GL_CW ? GL_CCW : GL_CW);
glEnable(GL_CULL_FACE);
}
};
class MessUpItem : public QQuickItem
{
Q_OBJECT
public:
MessUpItem()
{
setFlag(ItemHasContents, true);
}
protected:
virtual QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
MessUpNode *node = static_cast<MessUpNode *>(oldNode);
if (!node)
node = new MessUpNode;
return node;
}
};
tst_rendernode::tst_rendernode()
{
qmlRegisterType<ClearItem>("Test", 1, 0, "ClearItem");
qmlRegisterType<MessUpItem>("Test", 1, 0, "MessUpItem");
}
static bool fuzzyCompareColor(QRgb x, QRgb y, QByteArray *errorMessage)
{
enum { fuzz = 4 };
if (qAbs(qRed(x) - qRed(y)) >= fuzz || qAbs(qGreen(x) - qGreen(y)) >= fuzz || qAbs(qBlue(x) - qBlue(y)) >= fuzz) {
QString s;
QDebug(&s).nospace() << hex << "Color mismatch 0x" << x << " 0x" << y << dec << " (fuzz=" << fuzz << ").";
*errorMessage = s.toLocal8Bit();
return false;
}
return true;
}
static inline QByteArray msgColorMismatchAt(const QByteArray &colorMsg, int x, int y)
{
return colorMsg + QByteArrayLiteral(" at ") + QByteArray::number(x) +',' + QByteArray::number(y);
}
void tst_rendernode::renderOrder()
{
if (QGuiApplication::primaryScreen()->depth() < 24)
QSKIP("This test does not work at display depths < 24");
QImage fb = runTest("RenderOrder.qml");
int x1 = fb.width() / 8;
int x2 = fb.width() * 3 / 8;
int x3 = fb.width() * 5 / 8;
int x4 = fb.width() * 7 / 8;
int y1 = fb.height() / 8;
int y2 = fb.height() * 3 / 8;
int y3 = fb.height() * 5 / 8;
int y4 = fb.height() * 7 / 8;
QByteArray errorMessage;
QVERIFY2(fuzzyCompareColor(fb.pixel(x1, y1), qRgb(0x7f, 0x00, 0x00), &errorMessage),
msgColorMismatchAt(errorMessage, x1, y1).constData());
QCOMPARE(fb.pixel(x2, y2), qRgb(0xff, 0xff, 0xff));
QCOMPARE(fb.pixel(x3, y2), qRgb(0x00, 0x00, 0xff));
QCOMPARE(fb.pixel(x4, y1), qRgb(0x00, 0x00, 0xff));
QCOMPARE(fb.pixel(x1, y4), qRgb(0xff, 0x00, 0x00));
QCOMPARE(fb.pixel(x2, y3), qRgb(0xff, 0xff, 0xff));
QVERIFY2(fuzzyCompareColor(fb.pixel(x3, y3), qRgb(0x7f, 0x7f, 0xff), &errorMessage),
msgColorMismatchAt(errorMessage, x3, y3).constData());
QVERIFY2(fuzzyCompareColor(fb.pixel(x4, y4), qRgb(0x00, 0x00, 0x7f), &errorMessage),
msgColorMismatchAt(errorMessage, x4, y4).constData());
}
void tst_rendernode::messUpState()
{
if (QGuiApplication::primaryScreen()->depth() < 24)
QSKIP("This test does not work at display depths < 24");
QImage fb = runTest("MessUpState.qml");
int x1 = 0;
int x2 = fb.width() / 2;
int x3 = fb.width() - 1;
int y1 = 0;
int y2 = fb.height() * 3 / 16;
int y3 = fb.height() / 2;
int y4 = fb.height() * 13 / 16;
int y5 = fb.height() - 1;
QCOMPARE(fb.pixel(x1, y3), qRgb(0xff, 0xff, 0xff));
QCOMPARE(fb.pixel(x3, y3), qRgb(0xff, 0xff, 0xff));
QCOMPARE(fb.pixel(x2, y1), qRgb(0x00, 0x00, 0x00));
QCOMPARE(fb.pixel(x2, y2), qRgb(0x00, 0x00, 0x00));
QByteArray errorMessage;
QVERIFY2(fuzzyCompareColor(fb.pixel(x2, y3), qRgb(0x7f, 0x00, 0x7f), &errorMessage),
msgColorMismatchAt(errorMessage, x2, y3).constData());
QCOMPARE(fb.pixel(x2, y4), qRgb(0x00, 0x00, 0x00));
QCOMPARE(fb.pixel(x2, y5), qRgb(0x00, 0x00, 0x00));
}
QTEST_MAIN(tst_rendernode)
#include "tst_rendernode.moc"