29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
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// Copyright (C) 2024 Stan Morris
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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int main(int argc, char *argv[])
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{
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// Uncomment to show performance metrics
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//qputenv("QSG_RENDERER_DEBUG", "render"); // Show number of batches
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//qputenv("QSG_VISUALIZE", "batches"); // Show GPU batches
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//qputenv("QSG_RENDER_TIMING", "1"); // Show GPU timings
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//qputenv("QSG_VISUALIZE", "clip"); // Show Items with clip == true
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//qputenv("QSG_VISUALIZE", "changes"); // Show updating items
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//qputenv("QSG_VISUALIZE", "overdraw"); // Show off-screen Items, hidden Items
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//qputenv("QSG_RENDER_LOOP", "threaded"); // types: basic, windows, threaded
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QGuiApplication app(argc, argv);
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QQmlApplicationEngine engine;
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QObject::connect(&engine, &QQmlApplicationEngine::objectCreationFailed,
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&app, []() { QCoreApplication::exit(-1); },
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Qt::QueuedConnection);
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engine.loadFromModule("IndexedSpiral", "Main");
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return app.exec();
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}
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