2012-07-30 09:09:23 +00:00
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/****************************************************************************
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**
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2016-01-19 11:04:37 +00:00
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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2012-07-30 09:09:23 +00:00
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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2016-01-19 11:04:37 +00:00
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** $QT_BEGIN_LICENSE:BSD$
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2012-09-20 05:21:40 +00:00
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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2015-01-28 11:55:39 +00:00
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** a written agreement between you and The Qt Company. For licensing terms
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2016-01-19 11:04:37 +00:00
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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2012-09-20 05:21:40 +00:00
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**
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2016-01-19 11:04:37 +00:00
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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2012-07-30 09:09:23 +00:00
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**
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2016-01-19 11:04:37 +00:00
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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2012-07-30 09:09:23 +00:00
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "beziercurve.h"
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#include <QtQuick/qsgnode.h>
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#include <QtQuick/qsgflatcolormaterial.h>
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//! [1]
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BezierCurve::BezierCurve(QQuickItem *parent)
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: QQuickItem(parent)
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, m_p1(0, 0)
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, m_p2(1, 0)
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, m_p3(0, 1)
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, m_p4(1, 1)
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, m_segmentCount(32)
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{
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setFlag(ItemHasContents, true);
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}
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//! [1]
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//! [2]
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BezierCurve::~BezierCurve()
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{
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}
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//! [2]
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//! [3]
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void BezierCurve::setP1(const QPointF &p)
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{
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if (p == m_p1)
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return;
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m_p1 = p;
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emit p1Changed(p);
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update();
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}
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//! [3]
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void BezierCurve::setP2(const QPointF &p)
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{
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if (p == m_p2)
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return;
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m_p2 = p;
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emit p2Changed(p);
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update();
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}
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void BezierCurve::setP3(const QPointF &p)
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{
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if (p == m_p3)
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return;
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m_p3 = p;
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emit p3Changed(p);
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update();
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}
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void BezierCurve::setP4(const QPointF &p)
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{
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if (p == m_p4)
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return;
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m_p4 = p;
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emit p4Changed(p);
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update();
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}
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void BezierCurve::setSegmentCount(int count)
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{
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if (m_segmentCount == count)
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return;
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m_segmentCount = count;
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emit segmentCountChanged(count);
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update();
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}
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//! [4]
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QSGNode *BezierCurve::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
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{
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QSGGeometryNode *node = 0;
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QSGGeometry *geometry = 0;
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if (!oldNode) {
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node = new QSGGeometryNode;
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//! [4] //! [5]
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geometry = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), m_segmentCount);
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geometry->setLineWidth(2);
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geometry->setDrawingMode(GL_LINE_STRIP);
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node->setGeometry(geometry);
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node->setFlag(QSGNode::OwnsGeometry);
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//! [5] //! [6]
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QSGFlatColorMaterial *material = new QSGFlatColorMaterial;
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material->setColor(QColor(255, 0, 0));
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node->setMaterial(material);
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node->setFlag(QSGNode::OwnsMaterial);
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//! [6] //! [7]
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} else {
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node = static_cast<QSGGeometryNode *>(oldNode);
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geometry = node->geometry();
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geometry->allocate(m_segmentCount);
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}
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//! [7]
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//! [8]
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QRectF bounds = boundingRect();
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QSGGeometry::Point2D *vertices = geometry->vertexDataAsPoint2D();
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for (int i = 0; i < m_segmentCount; ++i) {
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qreal t = i / qreal(m_segmentCount - 1);
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qreal invt = 1 - t;
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QPointF pos = invt * invt * invt * m_p1
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+ 3 * invt * invt * t * m_p2
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+ 3 * invt * t * t * m_p3
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+ t * t * t * m_p4;
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float x = bounds.x() + pos.x() * bounds.width();
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float y = bounds.y() + pos.y() * bounds.height();
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vertices[i].set(x, y);
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}
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2013-02-28 11:28:16 +00:00
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node->markDirty(QSGNode::DirtyGeometry);
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2012-07-30 09:09:23 +00:00
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//! [8]
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2013-02-28 11:28:16 +00:00
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2012-07-30 09:09:23 +00:00
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//! [9]
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return node;
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}
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//! [9]
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