243 lines
8.5 KiB
QML
243 lines
8.5 KiB
QML
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/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the manual tests of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.15
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import QtQuick.Layouts 1.15
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import "content"
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Rectangle {
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width: 1024
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height: 1024
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color: "#444"
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ColumnLayout {
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x: -15; width: 80
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height: parent.height
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Slider {
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id: hueSlider
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width: 80; height: 200
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Layout.fillHeight: true
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label: "hue"
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Rectangle {
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color: "beige"
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width: 30
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height: 25
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anchors.bottom: parent.bottom
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anchors.bottomMargin: 2
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anchors.horizontalCenter: parent.horizontalCenter
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Rectangle {
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border.color: "white"
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color: canvas.drawingColor
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anchors.fill: parent
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}
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}
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}
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Slider {
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id: saturationSlider
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width: 80; height: 200
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Layout.fillHeight: true
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label: "sat"
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}
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Slider {
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id: lightnessSlider
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width: 80; height: 200
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Layout.fillHeight: true
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label: "light"
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}
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}
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ColumnLayout {
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x: parent.width - 65; width: 80
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height: parent.height
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Slider {
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id: widthSlider
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width: 80; height: 200
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Layout.fillHeight: true
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label: "width"
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}
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Slider {
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id: alphaSlider
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width: 80; height: 200
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Layout.fillHeight: true
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label: "alpha"
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}
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}
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Rectangle {
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id: rect
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width: 640
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height: 480
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color: "beige"
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anchors {
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fill: parent
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margins: 10
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leftMargin: 50
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rightMargin: 50
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}
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Canvas {
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id: canvas
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anchors.fill: parent
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antialiasing: true
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renderTarget: Canvas.FramebufferObject
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property color drawingColor: Qt.hsla(hueSlider.value / 100.0,
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saturationSlider.value / 100.0,
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lightnessSlider.value / 100.0,
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alphaSlider.value / 100.0)
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property var points: []
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property var pressures: []
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property var pointerType: PointerDevice.Pen
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onPaint: {
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if (points.length < 2)
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return
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var ctx = canvas.getContext('2d');
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ctx.save()
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ctx.strokeStyle = pointerType === PointerDevice.Pen ? drawingColor : "beige"
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ctx.lineCap = "round"
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if (pressures.length === points.length) {
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for (var i = 1; i < points.length; i++) {
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ctx.lineWidth = pressures[i] * widthSlider.value
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ctx.beginPath()
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ctx.moveTo(points[i - 1].x, points[i - 1].y)
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ctx.lineTo(points[i].x, points[i].y)
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ctx.stroke()
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}
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points = points.slice(points.length - 2, 1)
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pressures = pressures.slice(pressures.length - 2, 1)
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} else {
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ctx.beginPath()
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ctx.moveTo(points[0].x, points[0].y)
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for (var i = 1; i < points.length; i++)
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ctx.lineTo(points[i].x, points[i].y)
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ctx.lineWidth = widthSlider
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ctx.stroke()
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points = points.slice(points.length - 2, 1)
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pressures = []
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}
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ctx.restore()
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}
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}
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PointHandler {
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acceptedPointerTypes: PointerDevice.Pen
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onActiveChanged:
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if (active) {
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canvas.pointerType = PointerDevice.Pen
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} else {
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canvas.points = []
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canvas.pressures = []
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}
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onPointChanged:
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if (active) {
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canvas.points.push(point.position)
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canvas.pressures.push(point.pressure)
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canvas.requestPaint()
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}
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}
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PointHandler {
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acceptedPointerTypes: PointerDevice.Eraser
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onActiveChanged:
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if (active) {
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canvas.pointerType = PointerDevice.Eraser
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} else {
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canvas.points = []
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canvas.pressures = []
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}
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onPointChanged:
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if (active) {
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canvas.points.push(point.position)
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canvas.pressures.push(point.pressure)
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canvas.requestPaint()
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}
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}
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HoverHandler {
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id: stylusHandler
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acceptedDevices: PointerDevice.Stylus
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acceptedPointerTypes: PointerDevice.Pen
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target: Image {
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parent: rect
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source: stylusHandler.point.rotation === 0 ?
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"resources/cursor-pencil.png" : "resources/cursor-felt-marker.png"
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visible: stylusHandler.hovered
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rotation: stylusHandler.point.rotation
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x: stylusHandler.point.position.x
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y: stylusHandler.point.position.y
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}
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}
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HoverHandler {
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id: airbrushHandler
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acceptedDevices: PointerDevice.Airbrush
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acceptedPointerTypes: PointerDevice.Pen
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target: Image {
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parent: rect
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source: "resources/cursor-airbrush.png"
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visible: airbrushHandler.hovered
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x: airbrushHandler.point.position.x
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y: airbrushHandler.point.position.y
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}
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}
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HoverHandler {
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id: eraserHandler
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acceptedPointerTypes: PointerDevice.Eraser
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target: Image {
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parent: rect
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source: "resources/cursor-eraser.png"
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visible: eraserHandler.hovered
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x: eraserHandler.point.position.x
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y: eraserHandler.point.position.y - 32
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}
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}
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}
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}
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