mirror of https://github.com/qt/qtdatavis3d.git
157 lines
5.7 KiB
C++
157 lines
5.7 KiB
C++
/****************************************************************************
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* *
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* OpenNI 1.x Alpha *
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* Copyright (C) 2011 PrimeSense Ltd. *
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* *
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* This file is part of OpenNI. *
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* *
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* OpenNI is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as published *
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* by the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* OpenNI is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public License *
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* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. *
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* *
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****************************************************************************/
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#ifndef __XN_THREAD_SAFE_QUEUE_H__
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#define __XN_THREAD_SAFE_QUEUE_H__
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//---------------------------------------------------------------------------
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// Includes
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//---------------------------------------------------------------------------
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#include <XnQueue.h>
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#include <XnOS.h>
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//---------------------------------------------------------------------------
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// Types
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//---------------------------------------------------------------------------
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/**
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* A thread safe queue.
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*/
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class XnThreadSafeQueue : public XnQueue
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{
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public:
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XnThreadSafeQueue() : m_hLock(NULL) {}
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~XnThreadSafeQueue()
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{
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xnOSCloseCriticalSection(&m_hLock);
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}
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XnStatus Init()
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{
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XnStatus nRetVal = XN_STATUS_OK;
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nRetVal = xnOSCreateCriticalSection(&m_hLock);
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XN_IS_STATUS_OK(nRetVal);
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return (XN_STATUS_OK);
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}
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XnStatus Push(XnValue const& value)
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{
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XnStatus nRetVal = XN_STATUS_OK;
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nRetVal = xnOSEnterCriticalSection(&m_hLock);
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XN_IS_STATUS_OK(nRetVal);
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nRetVal = XnQueue::Push(value);
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xnOSLeaveCriticalSection(&m_hLock);
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return nRetVal;
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}
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XnStatus Pop(XnValue& value)
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{
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XnStatus nRetVal = XN_STATUS_OK;
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nRetVal = xnOSEnterCriticalSection(&m_hLock);
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XN_IS_STATUS_OK(nRetVal);
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nRetVal = XnQueue::Pop(value);
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xnOSLeaveCriticalSection(&m_hLock);
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return nRetVal;
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}
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XnUInt32 Size() const
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{
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xnOSEnterCriticalSection(&m_hLock);
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XnUInt32 nSize = XnQueue::Size();
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xnOSLeaveCriticalSection(&m_hLock);
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return (nSize);
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}
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private:
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// NOTE: we declare the lock as mutable, as it may change on const methods.
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mutable XN_CRITICAL_SECTION_HANDLE m_hLock;
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};
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/**
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* Declares a thread safe queue of type @a Type, named @a ClassName. The class uses @a Translator for translating
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* from @a Type to XnValue. It is declared using the declspec @a decl.
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* It inherits from @a base. Note that @a base must be a derivative of XnQueue.
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*/
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#define XN_DECLARE_THREAD_SAFE_QUEUE_WITH_TRANSLATOR_DECL(decl, Type, ClassName, Translator) \
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class decl ClassName : public XnThreadSafeQueue \
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{ \
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public: \
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~ClassName() \
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{ \
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/* We do this using Pop() to make sure memory is freed. */ \
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Type dummy; \
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while (Size() != 0) \
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Pop(dummy); \
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} \
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XnStatus Push(Type const& value) \
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{ \
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XnValue val = Translator::CreateValueCopy(value); \
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XnStatus nRetVal = XnThreadSafeQueue::Push(val); \
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if (nRetVal != XN_STATUS_OK) \
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{ \
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Translator::FreeValue(val); \
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return (nRetVal); \
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} \
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return XN_STATUS_OK; \
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} \
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XnStatus Pop(Type& value) \
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{ \
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XnValue val; \
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XnStatus nRetVal = XnThreadSafeQueue::Pop(val); \
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if (nRetVal != XN_STATUS_OK) return (nRetVal); \
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value = Translator::GetFromValue(val); \
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Translator::FreeValue(val); \
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return XN_STATUS_OK; \
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} \
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};
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/**
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* Declares a thread safe queue of type @a Type, named @a ClassName. The class uses @a Translator for translating
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* from @a Type to XnValue.
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* It inherits from @a base. Note that @a base must be a derivative of XnQueue.
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*/
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#define XN_DECLARE_THREAD_SAFE_QUEUE_WITH_TRANSLATOR(Type, ClassName, Translator) \
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XN_DECLARE_THREAD_SAFE_QUEUE_WITH_TRANSLATOR_DECL(, Type, ClassName, Translator)
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/**
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* Declares a thread safe queue of type @a Type, named @a ClassName, that uses the default translator.
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* It is declared using the declspec @a decl.
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*/
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#define XN_DECLARE_THREAD_SAFE_QUEUE_DECL(decl, Type, ClassName) \
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XN_DECLARE_DEFAULT_VALUE_TRANSLATOR_DECL(decl, Type, XN_DEFAULT_TRANSLATOR_NAME(ClassName)) \
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XN_DECLARE_THREAD_SAFE_QUEUE_WITH_TRANSLATOR_DECL(decl, Type, ClassName, XN_DEFAULT_TRANSLATOR_NAME(ClassName))
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/**
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* Declares a thread safe queue of type @a Type, named @a ClassName, that uses the default translator.
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*/
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#define XN_DECLARE_THREAD_SAFE_QUEUE(Type, ClassName) \
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XN_DECLARE_THREAD_SAFE_QUEUE_DECL(, Type, ClassName)
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#endif //__XN_THREAD_SAFE_QUEUE_H__
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