Doc: Fix \brief and \return QDoc commands (QSurface3dSeries)

Change-Id: I95eeefc57ccefe8548c76f40157148c0a5cb8196
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
This commit is contained in:
Leena Miettinen 2017-02-23 11:50:31 +01:00
parent 8aeb49ef4d
commit a94714553d
1 changed files with 61 additions and 36 deletions

View File

@ -96,20 +96,22 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
/*!
* \qmlproperty SurfaceDataProxy Surface3DSeries::dataProxy
*
* This property holds the active data \a proxy. The series assumes ownership of any proxy set to
* it and deletes any previously set proxy when a new one is added. The \a proxy cannot be null or
* The active data proxy. The series assumes ownership of any proxy set to
* it and deletes any previously set proxy when a new one is added. The proxy cannot be null or
* set to another series.
*/
/*!
* \qmlproperty point Surface3DSeries::selectedPoint
*
* Selects a surface grid point in a \a position. The position is the (row, column) position in
* the data array of the series.
* Sets the surface grid point in the position specified by a row and a column
* in the data array of the series as selected.
* Only one point can be selected at a time.
* To clear selection from this series, set invalidSelectionPosition as the \a position.
*
* To clear selection from this series, set invalidSelectionPosition as the position.
* If this series is added to a graph, the graph can adjust the selection according to user
* interaction or if it becomes invalid.
*
* Removing rows from or inserting rows to the series before the row of the selected point
* will adjust the selection so that the same point will stay selected.
*
@ -119,7 +121,7 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
/*!
* \qmlproperty point Surface3DSeries::invalidSelectionPosition
* A constant property providing an invalid selection position.
* Set this to selectedPoint property to clear the selection from this series.
* Set this to the selectedPoint property to clear the selection from this series.
*
* \sa AbstractGraph3D::clearSelection()
*/
@ -127,34 +129,36 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
/*!
* \qmlproperty bool Surface3DSeries::flatShadingEnabled
*
* Sets surface flat shading to \a enabled. It is preset to \c true by default.
* When disabled, the normals on the surface are interpolated making edges looking round.
* When enabled, the normals are kept same on a triangle making the color of the triangle solid.
* Sets surface flat shading to enabled. It is preset to \c true by default.
* When disabled, the normals on the surface are interpolated making the edges look round.
* When enabled, the normals are kept the same on a triangle making the color of the triangle solid.
* This makes the data more readable from the model.
* \note Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
* The value of flatShadingSupported property indicates if flat shading is supported at runtime.
* The value of the flatShadingSupported property indicates whether flat shading
* is supported at runtime.
*/
/*!
* \qmlproperty bool Surface3DSeries::flatShadingSupported
*
* Flat shading for surfaces requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
* If true, flat shading for surfaces is supported by current system.
* \note This read-only property is set to its correct value after first render pass.
* Before then it is always true.
* Indicates whether flat shading for surfaces is supported by the current system.
* It requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
*
* \note This read-only property is set to its correct value after the first
* render pass. Until then it is always \c true.
*/
/*!
* \qmlproperty DrawFlag Surface3DSeries::drawMode
*
* Sets the drawing \a mode to one of \l{QSurface3DSeries::DrawFlag}{Surface3DSeries.DrawFlag}.
* Sets the drawing mode to one of \l{QSurface3DSeries::DrawFlag}{Surface3DSeries.DrawFlag}.
* Clearing all flags is not allowed.
*/
/*!
* \qmlproperty string Surface3DSeries::textureFile
*
* Holds the texture file name for the surface texture. To clear the texture, set empty
* The texture file name for the surface texture. To clear the texture, set an empty
* file name.
*/
@ -162,7 +166,8 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
/*!
* \enum QSurface3DSeries::DrawFlag
*
* Drawing mode of the surface. Values of this enumeration can be combined with OR operator.
* The drawing mode of the surface. Values of this enumeration can be combined
* with the OR operator.
*
* \value DrawWireframe
* Only the grid is drawn.
@ -209,8 +214,10 @@ QSurface3DSeries::~QSurface3DSeries()
/*!
* \property QSurface3DSeries::dataProxy
*
* This property holds the active data \a proxy. The series assumes ownership of any proxy set to
* it and deletes any previously set proxy when a new one is added. The \a proxy cannot be null or
* \brief The active data proxy.
*
* The series assumes ownership of any proxy set to it and deletes any
* previously set proxy when a new one is added. The proxy cannot be null or
* set to another series.
*/
void QSurface3DSeries::setDataProxy(QSurfaceDataProxy *proxy)
@ -226,12 +233,19 @@ QSurfaceDataProxy *QSurface3DSeries::dataProxy() const
/*!
* \property QSurface3DSeries::selectedPoint
*
* Selects a surface grid point in a \a position. The position is the (row, column) position in
* the data array of the series.
* \brief The surface grid point that is selected in the series.
*/
/*!
* Selects a surface grid point at the position \a position in the data array of
* the series specified by a row and a column.
*
* Only one point can be selected at a time.
* To clear selection from this series, set invalidSelectionPosition() as the \a position.
*
* To clear selection from this series, set invalidSelectionPosition() as \a position.
* If this series is added to a graph, the graph can adjust the selection according to user
* interaction or if it becomes invalid.
*
* Removing rows from or inserting rows to the series before the row of the selected point
* will adjust the selection so that the same point will stay selected.
*
@ -252,8 +266,8 @@ QPoint QSurface3DSeries::selectedPoint() const
}
/*!
* \return a QPoint signifying an invalid selection position. Set this to selectedPoint property
* to clear the selection from this series.
* Returns the a QPoint signifying an invalid selection position. Set this to
* the selectedPoint property to clear the selection from this series.
*
* \sa QAbstract3DGraph::clearSelection()
*/
@ -265,12 +279,16 @@ QPoint QSurface3DSeries::invalidSelectionPosition()
/*!
* \property QSurface3DSeries::flatShadingEnabled
*
* Sets surface flat shading to \a enabled. It is preset to \c true by default.
* When disabled, the normals on the surface are interpolated making edges looking round.
* When enabled, the normals are kept same on a triangle making the color of the triangle solid.
* \brief Whether surface flat shading is enabled.
*
* Preset to \c true by default.
*
* When disabled, the normals on the surface are interpolated making the edges look round.
* When enabled, the normals are kept the same on a triangle making the color of the triangle solid.
* This makes the data more readable from the model.
* \note Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
* The value of flatShadingSupported property indicates if flat shading is supported at runtime.
* The value of the flatShadingSupported property indicates whether flat shading
* is supported at runtime.
*/
void QSurface3DSeries::setFlatShadingEnabled(bool enabled)
{
@ -287,10 +305,13 @@ bool QSurface3DSeries::isFlatShadingEnabled() const
/*!
* \property QSurface3DSeries::flatShadingSupported
*
* \brief Whether surface flat shading is supported by the current system.
*
* Flat shading for surfaces requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
* If true, flat shading for surfaces is supported by current system.
* \note This read-only property is set to its correct value after first render pass.
* Before then it is always true.
* If \c true, flat shading for surfaces is supported.
* \note This read-only property is set to its correct value after the first
* render pass. Until then it is always \c true.
*/
bool QSurface3DSeries::isFlatShadingSupported() const
{
@ -303,7 +324,9 @@ bool QSurface3DSeries::isFlatShadingSupported() const
/*!
* \property QSurface3DSeries::drawMode
*
* Sets the drawing \a mode to one of DrawFlag. Clearing all flags is not allowed.
* The drawing mode.
*
* Possible values are the values of DrawFlag. Clearing all flags is not allowed.
*/
void QSurface3DSeries::setDrawMode(DrawFlags mode)
{
@ -321,8 +344,9 @@ QSurface3DSeries::DrawFlags QSurface3DSeries::drawMode() const
/*!
* \property QSurface3DSeries::texture
*
* Set the \a texture as a QImage for the surface. To clear the texture, set empty
* QImage as texture.
* \brief The texture for the surface as a QImage.
*
* Setting an empty QImage clears the texture.
*/
void QSurface3DSeries::setTexture(const QImage &texture)
{
@ -342,8 +366,9 @@ QImage QSurface3DSeries::texture() const
/*!
* \property QSurface3DSeries::textureFile
*
* Holds the texture file name for the surface texture. To clear the texture, set empty
* file name.
* \brief The texture for the surface as a file.
*
* Setting an empty file name clears the texture.
*/
void QSurface3DSeries::setTextureFile(const QString &filename)
{