qtbase/src/opengl/opengl.pro

70 lines
2.3 KiB
Prolog

load(qt_module)
TARGET = QtOpenGL
QT = core-private gui-private widgets-private
DEFINES += QT_NO_USING_NAMESPACE
win32-msvc*|win32-icc:QMAKE_LFLAGS += /BASE:0x63000000
solaris-cc*:QMAKE_CXXFLAGS_RELEASE -= -O2
irix-cc*:QMAKE_CXXFLAGS += -no_prelink -ptused
load(qt_module_config)
contains(QT_CONFIG, opengl):CONFIG += opengl
contains(QT_CONFIG, opengles1):CONFIG += opengles1
contains(QT_CONFIG, opengles2):CONFIG += opengles2
contains(QT_CONFIG, egl):CONFIG += egl
QMAKE_DOCS = $$PWD/doc/qtopengl.qdocconf
QMAKE_DOCS_INDEX = ../../doc
HEADERS += qgl.h \
qgl_p.h \
qglcolormap.h \
qglfunctions.h \
qglpixelbuffer.h \
qglpixelbuffer_p.h \
qglframebufferobject.h \
qglframebufferobject_p.h \
qglextensions_p.h \
qglpaintdevice_p.h \
qglbuffer.h \
SOURCES += qgl.cpp \
qglcolormap.cpp \
qglfunctions.cpp \
qglpixelbuffer.cpp \
qglframebufferobject.cpp \
qglextensions.cpp \
qglpaintdevice.cpp \
qglbuffer.cpp \
HEADERS += qglshaderprogram.h \
qgraphicsshadereffect_p.h \
gl2paintengineex/qglgradientcache_p.h \
gl2paintengineex/qglengineshadermanager_p.h \
gl2paintengineex/qgl2pexvertexarray_p.h \
gl2paintengineex/qpaintengineex_opengl2_p.h \
gl2paintengineex/qglengineshadersource_p.h \
gl2paintengineex/qglcustomshaderstage_p.h \
gl2paintengineex/qtriangulatingstroker_p.h \
gl2paintengineex/qtextureglyphcache_gl_p.h \
gl2paintengineex/qglshadercache_p.h \
gl2paintengineex/qglshadercache_meego_p.h
SOURCES += qglshaderprogram.cpp \
qgraphicsshadereffect.cpp \
gl2paintengineex/qglgradientcache.cpp \
gl2paintengineex/qglengineshadermanager.cpp \
gl2paintengineex/qgl2pexvertexarray.cpp \
gl2paintengineex/qpaintengineex_opengl2.cpp \
gl2paintengineex/qglcustomshaderstage.cpp \
gl2paintengineex/qtriangulatingstroker.cpp \
gl2paintengineex/qtextureglyphcache_gl.cpp
SOURCES += qgl_qpa.cpp \
qglpixelbuffer_stub.cpp
INCLUDEPATH += ../3rdparty/harfbuzz/src