We need it to run after all the thread-local destructors have run, to
ensure that some user code hasn't run after QThreadPrivate::finish() has
finished. We achieve that by making it get called from a thread-local
destructor itself, in the form of a qScopeGuard.
This ought to have been done since C++11 thread_local with non-trivial
destructors became available. However, it only started showing up after
commit 4a93285b16 began using thread_local
inside Qt itself. The visible symptom was that QThreadPrivate::finish()
had already destroyed the thread's event dispatcher, but some user code
ran later and expected it to still exist (or, worse, recreated it, via
QEventLoop → QThreadData::ensureEventDispatcher).
Fixes: QTBUG-117996
Pick-to: 6.7
Change-Id: I8f3ce163ccc5408cac39fffd178d682e5bfa6955
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>