mirror of https://github.com/qt/qt5.git
Native WoA builds are done with -no-opengl switch, therefore native test coin nodes do not need to have openglsw installed. (ms-windows-store://pdp/?productid=9NQPSL29BFFF) However, when trying to run cross compiled WoA on native test nodes this ends up with: tst_QOpenGLWindow::create() Failed to load opengl32sw (%1 is not a valid tst_QOpenGLWindow::create() Failed to load and resolve WGL/OpenGL function Use the same switch on cross compile WoA configuration. Note this can have the impact on installer binaries. Task-number: COIN-1211 Change-Id: I508587f25701990c438f315bd9163fdd691ddeb3 Reviewed-by: Simo Fält <simo.falt@qt.io> Reviewed-by: Oliver Wolff <oliver.wolff@qt.io> |
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instructions | ||
platform_configs | ||
pre-provisioning | ||
provisioning | ||
README | ||
module_config.yaml |
README
Continuous Integration ====================== This directory contains files used by Qt's Continuous Integration system (Coin). pre-provisioning ---------------- Contains scripts which are used to install software to tier1 machines manually. E.g. Visual studio installation takes too long to be included to automatic provisioning of tier2 templates. provisioning ------------ Contains scripts that apply to different test machines in order to run automatic tests on them. For Windows scripts, make sure that the machine has "Set-ExecutionPolicy RemoteSigned -Force" set. (Run as admin in PowerShell)