mirror of https://github.com/qt/qt5.git
Add no-opengl to cross-compile WoA
Native WoA builds are done with -no-opengl switch, therefore native test coin nodes do not need to have openglsw installed. (ms-windows-store://pdp/?productid=9NQPSL29BFFF) However, when trying to run cross compiled WoA on native test nodes this ends up with: tst_QOpenGLWindow::create() Failed to load opengl32sw (%1 is not a valid tst_QOpenGLWindow::create() Failed to load and resolve WGL/OpenGL function Use the same switch on cross compile WoA configuration. Note this can have the impact on installer binaries. Task-number: COIN-1211 Change-Id: I508587f25701990c438f315bd9163fdd691ddeb3 Reviewed-by: Simo Fält <simo.falt@qt.io> Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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@ -194,7 +194,7 @@ Configurations:
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Platform dependency: 'windows-10_22h2-mingw13'
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Environment variables: [
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'Path={{.Env.MINGW_PATH}}\bin;{{.Env.Path}}',
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'TARGET_CONFIGURE_ARGS=-debug-and-release -force-debug-info -platform win32-arm64-msvc -no-sql-db2 -no-sql-ibase -no-sql-mysql -no-sql-oci -no-sql-psql -no-sql-mimer',
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'TARGET_CONFIGURE_ARGS=-debug-and-release -force-debug-info -platform win32-arm64-msvc -no-sql-db2 -no-opengl -no-sql-ibase -no-sql-mysql -no-sql-oci -no-sql-psql -no-sql-mimer',
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'TARGET_CMAKE_ARGS=-DFEATURE_msvc_obj_debug_info=ON -DOPENSSL_ROOT_DIR={{.Env.OPENSSL_ROOT_DIR_x64_arm64}}',
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'NON_QTBASE_TARGET_CMAKE_ARGS=-DFEATURE_native_grpc=OFF -DFFMPEG_DIR={{.Env.FFMPEG_DIR_MSVC_ARM64}} -DQT_DEPLOY_FFMPEG=TRUE',
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'OPENSSL_CONF_x64={{.Env.OPENSSL_CONF_x64_arm64}}',
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