mirror of https://github.com/qt/qt3d.git
`git-review` is a command line tool for interacting with Gerrit. Some IDEs offer support for this tool, either natively or through plugins. The tool relies on a configuration file, .gitreview. Adding this configuration file to our repositories simplifies initial setup for contributors that use the tool directly or through their IDE of choice. The configuration file adds a remote called 'gerrit'. This is the default for the tool, and also the name set for codereview.qt-project.org by Qt's `init-repository` script. Thus, the configuration should work seamlessly alongside other repository helpers. As the file format doesn't seem to be designed with comments in mind, add it to the other version control system exemptions in REUSE.toml. Task-number: QTBUG-132604 Pick-to: 6.9 6.8 Change-Id: I659ee037927032f4e409afe7b7f79a47a5416006 Reviewed-by: Samuel Gaist <samuel.gaist@idiap.ch> |
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| cmake | ||
| coin | ||
| config.tests | ||
| dist | ||
| examples | ||
| src | ||
| tests | ||
| tools/utils | ||
| usecases | ||
| .clang-format | ||
| .cmake.conf | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| .gitreview | ||
| .qt-license-check.exclude | ||
| .tag | ||
| CMakeLists.txt | ||
| README | ||
| REUSE.toml | ||
| config_help.txt | ||
| configure.cmake | ||
| dependencies.yaml | ||
| licenseRule.json | ||
| qt_cmdline.cmake | ||
README
This directory contains the Qt3D project for Qt5:
* Qt3D QML bindings and
* Qt3D C++ APIs
Building Qt3D
==================
Qt5 is a rapidly changing bleeding edge environment. This branch is our initial
support for it and thus is also rapidly changing and bleeding edge.
This branch is experimental, and unsupported. This information is provided for
advanced use only.
No guarantees about API stability or even if this works at all are supplied, use
at your own risk.
First fetch the Qt5 source tree and Qt3D master branch:
cd ~/depot
git clone ssh://codereview.qt-project.org:29418/qt/qt5.git
cd qt5
./init-repository --codereview-username <username> \
--module-subset=qtbase,qtsvg,qtdeclarative,qttools,qtxmlpatterns,qtdoc,qlalr,qtrepotools,qtqa,qtlocation,qt3d
git submodule foreach "git fetch gerrit && git reset --hard gerrit/master"
cd qt3d
scp -p -P 29418 codereview.qt-project.org:hooks/commit-msg .git/hooks/
git fetch gerrit
git checkout --track -b master gerrit/master
If you are reading this file then somehow you probably already got this far anyway.
Now build Qt5, which will also build Qt3D as a module:
cd ~/build
mkdir qt5
cd qt5
~/depot/qt5/configure -developer-build -opensource -confirm-license -no-webkit -no-phonon -nomake tests \
-nomake examples -declarative -opengl -svg && make -j 4
What's in Qt3D
==================
Directory structure:
src/threed/
This is the main library of the Qt3D project, containing abstractions
for cross-platform GL, shaders, lighting models, and so on.
src/plugins/
Scene format loading plugins.
src/imports/
QML import plugins.
util/
Various utilities that are useful when working with Qt3D.
examples/
Some examples of using Qt3D QML bindings and Qt3D C++ API.
demos/
Some more complex demos of using Qt3D QML bindings and Qt3D C++ API.
tests/auto/qml3d/
Unit tests for the QML bindings.
tests/auto/threed/
Unit tests for the C++ API
doc/
Documentation.
devices/symbian/
Symbian deployment file
Documentation
=============
The documentation can be generated with "make docs". It will be placed
into "doc/html" in the build directory.
Packages
========
This section is only for those developing Qt3D. Read on to discover how
the building of packages works. This section is also important if you want to
change how the structure of the Qt3D pro files work.
To build Qt3D, run:
qmake && make
The .pro files will cause the toolchain to place the libraries, QML files and
meshes of Qt3D directly into place, as part of the compile process. The files
go into the bin/ directory, and the executables can be run directly from there.
If you are doing a developer build, plugins will be installed in such a way
that Qt will find them.
After building the tree the install step is invoked using the INSTALL_ROOT environment
export to cause the installation rules to place all the files into a sandboxed
install tree, ready for packaging:
INSTALL_ROOT=tmp make install
Examples
========
Some examples require assimp library to parse the content. Go to http://assimp.sourceforge.net/
and build and install the assimp library. Then configure Qt3D to include assimp and
run qmake && make.