mirror of https://github.com/qt/qt3d.git
58 lines
1.2 KiB
QML
58 lines
1.2 KiB
QML
// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import QtQuick 2.1 as QQ2
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import Qt3D.Core 2.0
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import Qt3D.Render 2.0
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import Qt3D.Input 2.0
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import Qt3D.Extras 2.0
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Entity {
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id: root
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KeyboardDevice { id: keyboard1 }
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KeyboardHandler {
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id: input
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sourceDevice: keyboard1
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focus: true
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onTabPressed: {
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background.animateColors = !background.animateColors
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}
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onSpacePressed: {
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wave.wireframe = !wave.wireframe
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}
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}
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RenderSettings {
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id: renderSettings
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activeFrameGraph: WaveForwardRenderer {
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camera: mainCamera
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}
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}
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components: [ renderSettings, input, inputSettings ]
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// Event Source will be set by the Qt3DQuickWindow
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InputSettings { id: inputSettings }
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BasicCamera {
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id: mainCamera
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position: Qt.vector3d( 0.0, 10.0, 25.0 )
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}
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FirstPersonCameraController { camera: mainCamera }
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Background {
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id: background
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layer: renderSettings.activeFrameGraph.backgroundLayer
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}
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Wave {
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id: wave
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layer: renderSettings.activeFrameGraph.waveLayer
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}
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}
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