mirror of https://github.com/qt/qt3d.git
75 lines
1.6 KiB
C++
75 lines
1.6 KiB
C++
// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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#include "boxentity.h"
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#include <Qt3DRender/QGeometryRenderer>
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#include <qmath.h>
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BoxEntity::BoxEntity(QNode *parent)
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: Qt3DCore::QEntity(parent)
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, m_transform(new Qt3DCore::QTransform())
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, m_mesh(new Qt3DExtras::QCuboidMesh())
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, m_material(new Qt3DExtras::QPhongMaterial())
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, m_angle(0.0f)
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, m_radius(1.0f)
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{
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connect(m_material, SIGNAL(diffuseChanged(QColor)),
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this, SIGNAL(diffuseColorChanged(QColor)));
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m_material->setAmbient(Qt::gray);
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m_material->setSpecular(Qt::white);
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m_material->setShininess(150.0f);
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addComponent(m_transform);
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addComponent(m_mesh);
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addComponent(m_material);
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}
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void BoxEntity::setDiffuseColor(const QColor &diffuseColor)
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{
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m_material->setDiffuse(diffuseColor);
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}
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void BoxEntity::setAngle(float arg)
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{
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if (m_angle == arg)
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return;
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m_angle = arg;
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emit angleChanged();
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updateTransformation();
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}
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void BoxEntity::setRadius(float arg)
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{
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if (m_radius == arg)
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return;
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m_radius = arg;
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emit radiusChanged();
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updateTransformation();
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}
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QColor BoxEntity::diffuseColor()
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{
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return m_material->diffuse();
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}
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float BoxEntity::angle() const
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{
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return m_angle;
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}
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float BoxEntity::radius() const
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{
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return m_radius;
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}
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void BoxEntity::updateTransformation()
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{
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m_transform->setTranslation(QVector3D(qCos(m_angle) * m_radius,
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1.0f,
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qSin(m_angle) * m_radius));
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}
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