mirror of https://github.com/qt/qt3d.git
64 lines
1.4 KiB
QML
64 lines
1.4 KiB
QML
// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import Qt3D.Core 2.0
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import Qt3D.Render 2.0
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import Qt3D.Input 2.0
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import Qt3D.Extras 2.0
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Entity {
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id: sceneRoot
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Camera {
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id: camera
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projectionType: CameraLens.PerspectiveProjection
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fieldOfView: 45
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aspectRatio: 16/9
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nearPlane : 0.1
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farPlane : 1000.0
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position: Qt.vector3d( 0.0, 0.0, 20.0 )
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upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
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viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
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}
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OrbitCameraController { camera: camera }
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RenderSettings {
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id : external_forward_renderer
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activeFrameGraph : ForwardRenderer {
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camera: camera
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clearColor: "black"
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}
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}
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// Event Source will be set by the Qt3DQuickWindow
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InputSettings { id: inputSettings }
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components: [external_forward_renderer, inputSettings]
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CylinderMesh {
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id: mesh
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radius: 1
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length: 3
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rings: 100
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slices: 20
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}
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Transform {
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id: transform
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scale: 1.5
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rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 45)
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}
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PhongMaterial {
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id: material
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diffuse: "green"
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}
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Entity {
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id: mainEntity
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objectName: "mainEntity"
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components: [ mesh, material, transform ]
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}
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}
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