mirror of https://github.com/qt/qt3d.git
74 lines
2.1 KiB
QML
74 lines
2.1 KiB
QML
// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import Qt3D.Core 2.0
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import Qt3D.Render 2.0
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import Qt3D.Input 2.0
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import Qt3D.Extras 2.0
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import QtQuick 2.2 as QQ2
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Entity {
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id: sceneRoot
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FirstPersonCameraController { camera: mainCamera }
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components: [
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RenderSettings {
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activeFrameGraph:ForwardRenderer {
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camera: mainCamera
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}
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pickingSettings {
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pickMethod: PickingSettings.TrianglePicking
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}
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},
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// Event Source will be set by the Qt3DQuickWindow
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InputSettings { }
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]
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Camera {
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id: mainCamera
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projectionType: CameraLens.PerspectiveProjection
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fieldOfView: 22.5
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aspectRatio: 16 / 9
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nearPlane: 0.01
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farPlane: 1000.0
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position: Qt.vector3d( 0.0, 25.0, 40.0 )
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viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
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upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
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}
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QQ2.ListModel {
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id: entityModel
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QQ2.ListElement { emptyRole: 0 }
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}
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NodeInstantiator {
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id: collection
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property int _count: 0
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property real spacing: 5
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property int cols: 8
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property int _rows: count / cols
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model: entityModel
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delegate: MyEntity {
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id: myEntity
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name: "E" + index
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property real _lightness: 0.2 + 0.7 / collection._rows * Math.floor(index / collection.cols)
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property real _hue: (index % collection.cols) / collection.cols
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position: Qt.vector3d(collection.spacing * (index % collection.cols - 0.5 * (collection.cols - 1)),
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0.0,
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collection.spacing * (Math.floor(index / collection.cols) - 0.5 * collection._rows));
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diffuse: Qt.hsla( _hue, 0.5, _lightness, 1.0 )
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}
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}
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QQ2.Timer {
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interval: 1000
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repeat: true
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running: true
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onTriggered: {
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entityModel.append({});
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}
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}
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}
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