mirror of https://github.com/qt/qt3d.git
70 lines
2.1 KiB
QML
70 lines
2.1 KiB
QML
// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import Qt3D.Core 2.0
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import Qt3D.Render 2.0
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import Qt3D.Input 2.0
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import Qt3D.Animation 2.9
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import Qt3D.Extras 2.0
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DefaultSceneEntity {
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id: scene
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Entity {
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id: cube
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components: [
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Transform {
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id: cubeTransform
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onTranslationChanged: console.log("t = " + translation)
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},
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CuboidMesh {
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},
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PhongMaterial {
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id: cubeMaterial
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ambient: Qt.rgba(0.02, 0.02, 0.02, 1.0)
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diffuse: "blue"
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shininess: 50
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},
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ObjectPicker {
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onClicked: animator.running = true
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},
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ClipAnimator {
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id: animator
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loops: 3
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onRunningChanged: console.log("running = " + running)
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clip: AnimationClip {
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clipData: _animationFactory.clipData
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onDurationChanged: console.log("duration = " + duration)
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}
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// By default introspect parent Entity and try
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// to map fcurve groups to properties of QTransform
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// mapping: AutomaticAnimationMapping {}
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// To do more, we can be explicit
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channelMapper: ChannelMapper {
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mappings: [
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ChannelMapping { channelName: "Location"; target: cubeTransform; property: "translation" },
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ChannelMapping { channelName: "Rotation"; target: cubeTransform; property: "rotation" },
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ChannelMapping { channelName: "Diffuse Color"; target: cubeMaterial; property: "diffuse" }
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]
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}
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}
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]
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}
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camera: Camera {
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position: Qt.vector3d(10, 3, 15)
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viewCenter: Qt.vector3d(2.5, 1, 0)
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}
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OrbitCameraController {
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camera: scene.camera
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linearSpeed: 8
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lookSpeed: 180
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}
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}
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