mirror of https://github.com/qt/qt3d.git
145 lines
4.0 KiB
QML
145 lines
4.0 KiB
QML
// Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
|
|
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
|
|
|
|
import QtQuick 2.2 as QQ2
|
|
import Qt3D.Core 2.0
|
|
import Qt3D.Render 2.0
|
|
import Qt3D.Input 2.0
|
|
import Qt3D.Extras 2.0
|
|
|
|
Entity {
|
|
id: sceneRoot
|
|
|
|
Camera {
|
|
id: camera
|
|
projectionType: CameraLens.PerspectiveProjection
|
|
fieldOfView: 45
|
|
aspectRatio: 16/9
|
|
nearPlane : 0.1
|
|
farPlane : 1000.0
|
|
position: Qt.vector3d( 0.0, 0.0, -40.0 )
|
|
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
|
|
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
|
|
}
|
|
|
|
OrbitCameraController {
|
|
camera: camera
|
|
}
|
|
|
|
components: [
|
|
RenderSettings {
|
|
activeFrameGraph: ForwardRenderer {
|
|
clearColor: Qt.rgba(0, 0.5, 1, 1)
|
|
camera: camera
|
|
}
|
|
},
|
|
// Event Source will be set by the Qt3DQuickWindow
|
|
InputSettings { }
|
|
]
|
|
|
|
readonly property Buffer translationBuffer: Buffer {
|
|
data: {
|
|
var array = new Float32Array(20 * 3)
|
|
for (var i = 0; i < 20; ++i) {
|
|
var j = i * 3;
|
|
array[j] = i * 4.0;
|
|
array[j + 1] = 0.0;
|
|
array[j + 2] = 0.0;
|
|
}
|
|
return array;
|
|
}
|
|
}
|
|
|
|
readonly property Material instancedMaterial: Material {
|
|
effect: Effect {
|
|
techniques: Technique {
|
|
filterKeys: FilterKey { name: "renderingStyle"; value: "forward" }
|
|
|
|
graphicsApiFilter {
|
|
api: GraphicsApiFilter.OpenGL
|
|
majorVersion: 3
|
|
minorVersion: 2
|
|
profile: GraphicsApiFilter.CoreProfile
|
|
}
|
|
|
|
renderPasses: RenderPass {
|
|
shaderProgram: ShaderProgram {
|
|
vertexShaderCode: "
|
|
#version 150
|
|
in vec3 vertexPosition;
|
|
in vec3 translation;
|
|
uniform mat4 mvp;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = mvp * vec4(vertexPosition + translation, 1.0);
|
|
}
|
|
"
|
|
|
|
fragmentShaderCode: "
|
|
#version 150
|
|
|
|
out vec4 fragColor;
|
|
|
|
void main()
|
|
{
|
|
fragColor = vec4(1.0, 0.0, 0.0, 1.0);
|
|
}
|
|
"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
GeometryRenderer {
|
|
id: torusMesh
|
|
instanceCount: 20
|
|
geometry: torusGeometry
|
|
}
|
|
|
|
TorusGeometry {
|
|
id: torusGeometry
|
|
minorRadius: 0.5
|
|
attributes: [
|
|
Attribute {
|
|
attributeType: Attribute.VertexAttribute
|
|
vertexBaseType: Attribute.Float
|
|
vertexSize: 3
|
|
byteStride: 3 * 4 // vector3d
|
|
byteOffset: 0
|
|
divisor: 1 // One translation per instance
|
|
name: "translation"
|
|
buffer: translationBuffer
|
|
}
|
|
]
|
|
}
|
|
|
|
// Doesn't work
|
|
// TorusMesh {
|
|
// id: torusMesh
|
|
// geometry.attributes: [
|
|
// Attribute {
|
|
// attributeType: Attribute.VertexAttribute
|
|
// vertexBaseType: Attribute.Float
|
|
// vertexSize: 3
|
|
// byteStride: 3 * 4 // vector3d
|
|
// byteOffset: 0
|
|
// divisor: 1 // One translation per instance
|
|
// name: "translation"
|
|
// buffer: translationBuffer
|
|
// }
|
|
// ]
|
|
// }
|
|
|
|
Transform {
|
|
id: torusTransform
|
|
rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 45)
|
|
}
|
|
|
|
Entity {
|
|
id: torusEntity
|
|
components: [ torusMesh, instancedMaterial, torusTransform ]
|
|
}
|
|
}
|