Commit Graph

5 Commits

Author SHA1 Message Date
Lucie Gérard 28bba0ad93 Correct license for test files
According to QUIP-18 [1], all test files should be
LicenseRef-Qt-Commercial OR GPL-3.0-only

[1]: https://contribute.qt-project.org/quips/18

Pick-to: 6.7
Task-number: QTBUG-121787
Change-Id: I966d4033a73aacabb39f582270f2f1c18e2bcecd
Reviewed-by: Kai Köhne <kai.koehne@qt.io>
2024-04-23 06:28:57 +00:00
Lucie Gérard 2f1bc82b35 Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
License files are organized under LICENSES directory.

Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I8105424281eed871037fa6c463871ca8829876b5
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-06-22 10:47:10 +02:00
Paul Lemire 210f3ffbb0 transparency-qml-scene3d: updated to use cubemap as background
Help reveal potential issues. Also adjusted blending arguments to work
properly.

Change-Id: I86687aefe3bbc24cd9de559fa813d7c815e321e0
Task-number: QTBUG-54591
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
2016-08-19 07:59:08 +00:00
Määttä Antti 36bf19f78c Fix transparency-qml-scene3d test
Use PhongAlphaMaterial in the test.

Change-Id: I428014fddc5426a876f750b742b732eef043db97
Reviewed-by: Janne Koskinen <janne.p.koskinen@theqtcompany.com>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2016-06-15 04:54:51 +00:00
Robert Brock ada62a79b3 Moved transparency-qml-scene3d example to manual test
Part of an examples cleanup

Change-Id: Iaa7fd720fd4f16e15186d529cde32991e50a559d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2016-05-15 13:45:25 +00:00