According to QUIP-18 [1], all test files should be
LicenseRef-Qt-Commercial OR GPL-3.0-only
[1]: https://contribute.qt-project.org/quips/18
Pick-to: 6.7
Task-number: QTBUG-121787
Change-Id: I966d4033a73aacabb39f582270f2f1c18e2bcecd
Reviewed-by: Kai Köhne <kai.koehne@qt.io>
Reduces the maintenance burden.
Also fixed a few issues when moving code.
Pick-to: 6.5
Change-Id: I647f0c1a215f27a0e834d328ca64cfb570639b04
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.
Existing copyright statements remain intact
Task-number: QTBUG-88621
Change-Id: I141f5077ae0c11e1058de64d573ca33e2a308ccd
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I8105424281eed871037fa6c463871ca8829876b5
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
In Extras, make QTorusMesh and others a QGeometryView rather than
a QGeometryRenderer. Requires changes to scene graphs here and there
but going forward there simple shapes could be used as proxies for
picking or collision detection, etc.
Change-Id: Id488e064080dfd303e448aba11e6b242236b81d4
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Also fix the examples to not perform frustum culling
Task-number: QTBUG-57989
Change-Id: If3755cad71158b62fffebdaeba41ba32e2b1d1ff
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Help reveal potential issues. Also adjusted blending arguments to work
properly.
Change-Id: I86687aefe3bbc24cd9de559fa813d7c815e321e0
Task-number: QTBUG-54591
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
Use PhongAlphaMaterial in the test.
Change-Id: I428014fddc5426a876f750b742b732eef043db97
Reviewed-by: Janne Koskinen <janne.p.koskinen@theqtcompany.com>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>