Commit Graph

3 Commits

Author SHA1 Message Date
Lucie Gérard 28bba0ad93 Correct license for test files
According to QUIP-18 [1], all test files should be
LicenseRef-Qt-Commercial OR GPL-3.0-only

[1]: https://contribute.qt-project.org/quips/18

Pick-to: 6.7
Task-number: QTBUG-121787
Change-Id: I966d4033a73aacabb39f582270f2f1c18e2bcecd
Reviewed-by: Kai Köhne <kai.koehne@qt.io>
2024-04-23 06:28:57 +00:00
Lucie Gérard 2f1bc82b35 Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
License files are organized under LICENSES directory.

Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I8105424281eed871037fa6c463871ca8829876b5
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-06-22 10:47:10 +02:00
Andy Shaw 4eef300be7 Allow for when a Scene3D item switches screens
When a Scene3D item switches screens then it will need to be
reinitalized so that the supporting contexts, offscreen surfaces are
set to use the same screen and not the original one. This ensures that
the item is still rendered correctly on the new screen.

This includes a manual test using QQuickWidget in separate windows that
enables it going from one screen to the other.

This is a fresh version after the previous version was found to have a
bug shown in the scene3d-loader test which has now been resolved.

Change-Id: I3c711e894018db52ec00a8a5d2e0fb0128743ab1
Done-with: Antti Kokko <antti.kokko@qt.io>
Fixes: QTBUG-79192
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Mike Krus <mike.krus@kdab.com>
2020-03-13 10:06:35 +01:00