qt3d/tests/manual/deferred-renderer-qml/main.qml

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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick 2.0 as QQ2
import Qt3D.Core 2.0
import Qt3D.Render 2.0
import Qt3D.Input 2.0
import Qt3D.Extras 2.0
Entity {
id : root
components : [
RenderSettings {
activeFrameGraph: DeferredRenderer {
id: frameGraph
camera : sceneEntity.camera
gBuffer: GBuffer {}
sceneLayer: sceneEntity.layer
screenQuadLayer: screenQuadEntity.layer
debugLayer: debugEntity.layer
}
renderPolicy: RenderSettings.Always
},
InputSettings {}
]
FirstPersonCameraController { camera: sceneEntity.camera }
ScreenQuadEntity {
id: screenQuadEntity
baseLight: sceneEntity.light
light1Pos: sceneEntity.light1Pos
light2Pos: sceneEntity.light2Pos
light3Pos: sceneEntity.light3Pos
light4Pos: sceneEntity.light4Pos
}
SceneEntity { id: sceneEntity }
GBufferDebugger { id: debugEntity }
}